I love that concept, it will look awesome once finished ... Meh, it looks already awesome :) However, I noticed 3 things I think you should improve before detailing the aircraft more : 1: It might just be the point of view but there is a weird angle between the windows and the top of the aircraft, it looks much more round…
oh I'm sure there are reasons for not having snake talk, as mentioned above.. but it's still the structure of the game, the split up missions and base management that doesn't feel like a metal gear solid game. I mean, the solid series started on ps1, before then it was metal gear.. so I'd rather see this go by a more…
[size=+3]SP 1.1.1[/size] Just in time for Christmas! :) Main Changes* Updated: [Layer] Select the layer on top when opening a project/switching texture set * Updated: Improved "Save" and "Save as" speed with new compression algorithm * Added: Display en error when opening a project too recent for Painter * Fixed: [Tool]…
The comment from danfitchie is correct. You can open PNG file or dragging inside Photoshop. But before you click on [Open] or remove leftclick from your mouse, press SHIFT button first. Then a small window will appear from SuperPNG. If you don't press SHIFT first, PNG will be opened at wrong way and you will see perhaps…
It all depends on what you want to ultimately do with this. For practice I would say definately keep it either all quads or all tris. Quads make Zbrush happy and if you mix and match you will have wierd crinkles if you animate facial muscles. You could also consider modeling this with the mouth slightly open, this would…
Hey, I found a couple of things that might help. First of all you can turn on a frame rate feature for the viewport of 3ds Max. This might help you judge the performance a little bit better. Open up your max folder and find the file called 3dsmax.ini. Open it with Notepad. Find the entry called [Performance]. Add a new…
Hello Polycounters, Let's me introduce you a new tool , that's is currently under private Beta development If you are interested I am looking for Beta testers. The Toolset Description ZGameTools is an extension plugin for Zbrush 4R7. The ZGametools is a Complete toolset, composed of Four plugins dedicated to illustration,…
I was thrown for a loop this morning when I opened my latest 3D project to find Maya 2013 x64 displaying vertex and face component ID's for all polygons. Thinking that I must have activated a secret shortcut command in the previous late night modeling session, I turned component ID's off (Display > Polygons > Component ID…
Hello! So I've been working in maya and I've never come across this issue before. Maya randomly crashed, then when i re-opened my file, everything was completely gone. Nothing in outliner/workspace. I googled how to recover temp files, but it didn't seem to work. I thought the file was just corrupted so i started over. I…
Development Team: Team Etherell Product Title: Legends of Etherell: Antavia Product Overview: Legends of Etherell is the introduction of a completely unique iteration of the popular MMORPG genre. The team behind Legends of Etherell has created what they are labeling a True Online Role-Playing Game or TORPG for short. In…