Bling Skin Set Wip:http://www.polycount.com/forum/showthread.php?p=2364931#post2364931 SteamWorkshop:http://steamcommunity.com/sharedfiles/filedetails/?id=535890076&searchtext= The only one I could not figure out how to get from the command console was the firebug knife, so the image is just one from Substance Painter.…
I've backed it, but I have my doubts about whether it's feasible. They need over a million dollars. And the price point is pretty low. That means that they need tens of thousands of backers. $230k isn't too bad, but it's from only ~4,500 people. They basically need another 15,000 people at least to come out and back it and…
http://www.gameinformer.com/b/news/archive/2011/06/07/could-project-caf-233-be-the-best-platform-for-darksiders-ii.aspx Could Wii U Be The Best Platform For Darksiders II? . When we asked Bonstead if he thought it was possible that the Wii U version of Darksiders II would be the best version of the game, he said, "Yeah,…
Damn dude. Those game screens are pretty sweet :D A quick critique though. For the 3d Enviornment Art & Assets, instead of.. THIS: http://cmmedia.a.ssl.fastly.net/23511554/960x518/resample%28lanczos%29.jpeg use THIS: http://cmmedia.a.ssl.fastly.net/26179777/960x400/resample%28lanczos%29.jpeg It's like 100x more interesting…
select the curve you want to simplify and then go to "Curves">"Rebuild", click on the Options-Box to set up the behavior of the "Rebuild" tool ... play around with the settings and you should get the desired result :-) Rebuild Curve Options Help:…
Under Preferences->Displays, you can turn it off globaly. Turn Wireframe on Shaded to None. you can also just turn it down to dotted so its less distracting. [URL="https://dl.dropbox.com/u/2323296/RandomStuff/menu_Viewport_Options.zip]Custom Marking Menu[/URL] with wireframe toggles. Maya->2xxx->Marking Menus (place) You…
Value passes and slight canvas adjustment thanks to 237DOT. Also just noticed that the floor behind Kayle's head is not lining up with the rest of the scene. Kayle's left wing is going to be a beeyotch to detail xD Will see how it goes. Gonna have to play around some with the second light source coming from Kayle's hand…