Hey everyone, i'm new to modeling as seen in the title of the post. about a week ago i sent out a post asking the sames questions i will ask but then later a person moved it and sent me a list of all sorts of modeling programs. i was wondering if anyone can identify the easiest modeling program and possibly some tutorials…
Id like to invite you to take part in 3D Squirrels latest 3D Modelling Challenge. This is a really exciting way to create 3D Models that you can sell in our Marketplace. More details available here: http://www.3dsquirrel.co.uk/forums/blog/1/entry-48-3d-squirrels-battleship-3d-modelling-challenge/
First off, Hello Polycount, and secondly, I made this thread to show off the progress of my making a Zelda game for CryEngine 3 in the form of game-ready models. Anyone else can share their zelda-based models if they so choose. To kickstart this off, here's my vision of the Hylian Shield...Modeled in 3ds max, textured in…
Hey guys, I've finished up a character model I did as part of a class assignment. Our task was to concept, model and texture a character. This is what I came up with. Learned a lot from this, especially about how valuable a good U.V layout is! Used Maya and Photoshop for the modelling and texturing. Appreciate any crits…
This is really just a practical example, this model itself isn’t used for anything. I usually work on low-resource video games where the mesh has to be heavily optimized, which is why avoiding support loops gives us a big advantage. Sometimes my models can be seen in first person, and that’s where the main problems…
I've been watching a butt load of tutorials on SD/SP recently and It's raised some alarms the moment I started understanding the workflow and theory to how you use SD... So my most recent model which I had decided to use with SD has shared UVs for optimized texture space... In order to use SD would that mean I'd have to…
I have been modelling my first car for the last couple of weeks and I ran into problems with precision modelling. I took the blueprint, cut it into 4 planes and set it up properly (I double checked) but it seems that images are a bit off (the car is quite old so these prints might be not that precise). First time, I tried…
Hi everybody, I'm new here and also a newbie in 3d modelling despite I've been trying hard to model a gun for a videogame for a long time. This gun is a lebel 1886 M93 rifle, a bolt action rifle which in my opinion, is not that difficult. Nevertheless, I made like 3 models and the last one has been the best one since I was…
We here at Computer Top Games are looking someone to help us create the 3D models that will be featured in our game "Second Contact". The game itself is turn based, with the player viewing the units (models) from a 2.5D view on a large game board. Outside of the battles, players will be able to inspect each unit in a much…
Hello! This is my first post on polycount and my first big personal project with 3D modeling (please let me know if I'm breaking any forum rules as well). Other than finishing and mirroring the sides and front I'm getting towards the end of making the basic model (maybe). I'm hoping to get some helpful advice and critiques…