Just a quick progress shot World Machine is pretty awesome so far! @EQ process thus far has been sculpting just kind of basic shapes to bring into World Machine from Zbrush. I had heard that you could do it all from WM, but that's a bit beyond me at this point :P WM has been awesome so far, I've literally been just going…
Im new to rigging and skinning and left it pretty late in my project to do so, i feel the process went well and most joints deformed correctly, although in order to pose the character before the deadline i didnt find the time to delete the unseen polys and make a more efficient mesh. The polys of the arms, chest and shirt…
Update after a long time! That little scene isn't dead, but things have changed a bit for me. I'll be moving to another studio very soon. Long story short, I'm planning to expand this scene a bit and add some kind of narrative, but it will be more of a long term project. I'm doing one hour everyday, so the progress is…
Try to focus on art fundamentals as much (maybe more) than application-specific techniques. You can learn the tools relatively quickly, but what takes more effort is understanding the artistic principles that make something pleasing to the eye and then representing that with a 3d model. Your education should be about…
Hey folks! Thanks for all the excellent feedback you gave during the process of making this piece. Now I consider it done -at least daytime version- and will move to other things (my portfolio needs a one year of work refresh!). Really, thank you for all the tips and tricks we shared along this topic, I feel like I've…
so ya dude, you're totally right, in my twisted-up retarded understanding, that's dead-on true! that's why i need to first logically determine if the voters votes matter. my original way of thought is that votes don't matter because the electoral college is an indirect election process. however, after some reading, my vote…
Thats what I figured EQ Never though of doing them both collaterally elementrix. After I saw http://www.polycount.com/forum/showthread.php?t=82426 I was getting inspired to start hard surface again but this time try making cannons and artillery and fun little stuff and right now that sounds very interesting. I was also in…
Dang! His looks good. Alright, I'll kick it up a notch and try to fix all my errors....Man, he got every little detail in there that I keep struggling to model. Well in the meantime I am desperately trying to figure out how this XNormal program works that Jogshy made. Went through all the tutorials and still can't figure…
Hi there so working on making this anime character of mine into 3d. I got his body and outfit right but well I like to make sure i'm taking the right approach for the uv unwrapping. Just i seen many tutorials so the information tend to get confusing for me. I see some stretching on his shoes but however on the un map, the…
Some more progress on the outfit choice and face. Still so so messy, but it's cleaner than before, and I have a clearer vision of what I want his clothing to be. I don't normally sculpt in asymmetry right off the bat, but I want to give it a try to see if it'll give a more unique, less generated look in the end!Feedback…