BlackBow is a China-based outsourcing studio providing top-quality art production services to the global game industry. The BlackBow team is dedicated professionals with years of experience working on AAA titles. We are dedicated to providing our clients with top of the line Art, at the best possible prices. Our goal is…
BlackBow is a China-based outsourcing studio providing top-quality art production services to the global game industry. The BlackBow team is dedicated professionals with years of experience working on AAA titles. We are dedicated to providing our clients with top of the line Art, at the best possible prices. Our goal is…
Good evening everyone, I desperately need help with a problem that I have had for a while and which I cannot resolve. Every time I unfold UVs it goes wrong, either they fold on themselves or they don't unfold correctly at all. Here are the solutions that I have already tried without success: Use "camera-based" or "planar",…
This is a great idea, as I often struggle with pricing. I think my most recent commission would probably fit fairly within the kind of budget that this quick app outlines, however I would like an option to exclude a "level". You see, I'm a character artist and I would not feel comfortable charging someone for an entire…
You're not hearing me, Eric. What you are describing is an Art-directors job. How many paid art-directors positions are out there? how many folks wanted to just have a comfy IT job without much management? Do the math. Corpos don't need that many visionaires, those seats are already occupied by their kids. And yeah, I got…
WhimsyTown Vol. 1 – Scenery Essentials is a stylized 3D asset pack designed for Unity game developers and environment artists. It includes a charming collection of low-poly props to build cozy medieval or fantasy townscapes. This volume features handcrafted scenery elements such as market stalls, carts, barrels, fences,…
Nice! It actually looks like a higher-rez version of what's in game (or at least more detailed- nice props!). One of the things I noticed right away is that the rain on the windows feels really flat, and not random at all. It takes away from the rest of the richly detailed environment. I wonder if you could make them look…
Not bad. The only crits I have are that I don't think your thumbnails show off the work very well. They should make me want to click to see more. The picture of the girl in the first one is kinda derpy compared to how she actually looks in the other shots. The props ones are fairly generic and oddly cropped. The third one…
Erm.... two really nice paintovers, nice work all round! The colour one is more interesting but the other one, is so moody, I would also go with the one you chose. My suggestions are change the angle of light to illuminate more of the scene? Break that big floor texture with a tileable one that is more corridor esque and…