What Skanker said. If you don't want to get into a mass layoff stay out of companies with multiple hundreds of people employed. at some point it's likely to happen - especially in a publicly traded company. That's the nature of business - in ALL industries. No unionization will stop that from happening - as this Dreamworks…
I think that a misconception has spread on the "modularity" of environments. All the speaking of grid and snapping has got people thinkg that every module should be a square or of similar shape to move on the XYZ axes and be done with it like it was some sort of board game. And even more people think that this has to be…
Yes, exactly. This approach can be applied to certain portions of the game development process. But you can't just use it as a blanket solution. The game publishers have implemented the method with the least amount of thought or care. The developers themselves have also been slow to adapt, clinging to their more…
I had worked on the base orc at work, so I've been able to have some time spent trying to work with making skin that is green. I hope I can help share some of the problems that I came across that also show up on your skin. First off, your metals are all great. They really pull off the grunged up metal that they'd be using.…
Agreed 100%. It's never easy, but everyone started somewhere. You've gotten past the first hurdle by posting some work, and you'll only get better in time. One of the few things that will limit you in developing in 3D is an inability to accept and listen to critique. The rest is down to dedication and practice. As for the…
Had the pleasure of joining the Tantalus crew in Melbourne (with Jackablade and CoKane) for the company's weekly game night, which was GoW last friday... apologies to Tantalus for the mysterious Yank who came in, drank their Guinness and hogged one of the controllers for about 2 hours Playing the game gave that rare giddy…
I have been practicing CGI for about 9 months now and have focused on environmental/props/hard surface and texturing. My mindset always moves towards making the most detailed thing I can make, but some of my more recent projects were much smaller and focused so as to learn a particular area...such as texturing and how to…
Don't know if there's a way to slide things to match an axis if you have an off angle edge? For example, I want to align this loop on a sloping section to the y-axis of the perpendicular box, however it snaps a few units off. Am using the following snap controls This is for a project where I'm taking old BSP level geometry…
Hi, my name is Chris and I am currently looking for 3D Artists for "Elements Of Ice And Fire". You can find more info about the game here: http://www.indiedb.com/games/elements-of-ice-and-fire http://www.elements-of-ice-and-fire.com/ And watch our trailer at Youtube:…
I really love the details such as the companion´s skull, the small trap on the belt and the hook on the shoulder piece, really made me smile! The bone gauntlets also look really cool and interesting. If she has such a "deep" connection or affection for bones, you could also make her weapon out of a creature which was most…