got to a point last night where its finally getting fucking awesome. I'm curious as to how to get more gil too... i ony have about 3k, and a lot of weapons only upgraded between 3 and 5. The more i use the crystal grid thing, the less i like it. It really feels like FF13 is not about choices, but just about being along for…
http://www.rockstargames.com/newswire/article/51547/new-title-update-to-address-gta-online-game-progress-loss-and-ot.html Fixes in this title update include: Fixes multiple issues causing character deletion or other loss of progress Fixes issues causing infinite loading, infinite sky cams, and missing interface options…
Hi guys! I would like to share you about the progress of my Mirana concept (and also my art progress (more like a research lol)) so.. i was reworking on my old mirana concept the "Descendant Of The Solar Throne" in my last weekends and i think it's such a good topic to share with all of you and also i guess this is the…
You are misunderstanding him. He's saying use some process to find internal edges (for instance, "find edges" and some hackery) then use it as a mask w/ levels to blur the internal edges as well as the outside ones. I didn't take much care but you get the idea. Could be a good addition. Maybe you'd want to further mask it…
Hi Eric, thanks so much for the kind words and for taking the time to look at this! First, I want to thank you for creating those sample assets - they were invaluable as benchmarks for testing the importer throughout development. It's been great having high-quality reference models to validate against! You're absolutely…
Professional 3D Artist offering high-quality modeling services. With 3 years of experience in the industry, I specialize in creating detailed and optimized models for games and real-time applications. Here's a link for my portfolio: https://www.artstation.com/cesarespinelli Services include: -Full modeling from reference…
Hey. This pack of tools originates from a toolset I wrote for 3ds max nearly 20 years ago which I converted to blender when I switched on version 2.8. They where used in a few productions so far and shaped around typical needs to streamline processes blender does not very good. There might be still some incompatibilities…
CP:Incursion is looking for artists to come and work on our newest level, Streets! Profile ____________________________________________ Name: Streets Status: In progress Location: Munich (Central) - Germany Scenario: Intelligence has reported a group of well trained Mercenary's have been hired to do a bombing attack in…
Hello Polycount community! This is my very first polycount topic and coincidentally my first finished 3D artwork. I uploaded it on ArtStation here: https://www.artstation.com/artwork/Ov5XY8 I modeled everything in Blender: highpoly, lowpoly; then I baked normal maps, ao and curvature in Marmoset Toolbag 4; textured…
Hello everyone! I am a beginner in 3d art and I am trying to become a character artist (for games to be exact). I became familiar with sculpting characters in high resolution ( in Zbrush) and also in making assets by box modeling ( in Zbrush Zmodeler and Blender). But now I’m stuck, because I don't really know what should…