May have created the topic a little too early :D Anyhow, we have now started diving into 3D, so we'll be able to start posting. We're at the blocking out phase at the moment. The past few weeks I have mostly spent finalizing the level layout and the landscape more, so we could start blocking out the locations and bringing…
Its starting to look good! I think one of your main issues is visual noise, there is a lot going on, with very little in terms of a focal point. The second image works quite well because you have more of a foreground, mid ground and background. The doorway is making a nice focal point, and your eye is pulled from left to…
A key thing is to not just add lights floating in space. Instead visit real locations, and pay close attention to how and where the lighting is. If you can’t visit an old diner, then look at tons of references, and try to map it out.