Hello I am using the trial version of NDO2 (thought id give it a go to see if its any good for a sci fi project im working on) and am unable to get the 3d previewer to move rotate or move the light and it doesn't seem to update either. it doesn't update with the refresh button but if I manually change the resolution…
Hey there! Didn't have a ton of time today on lunch but was able to quickly paint over some general thoughts that I feel you could push even further with your next iteration of lighting. Overall, the image was feeling pretty flat and you've got some great shapes in the room that would thrive off of some lighting variation.…
Looks cool might grab the free version and give it a whirl., maybe report back with some thoughts. Edit: Stylized stuff has peeked my interest lately and for the sake of clarity I'm a subd heathen, mechanical hard surface modeler so may come up with a few doozies possibly not thought of :#
After i wasnt able to Finish Kula for technical reasons (crashes) i decided to go ahead and work on the environmental piece. I think i am going to focus more on evironments and focus towards that as a career goal instead of trying to do everything. Heres a stage i have been working on , i used a lot of reference from my…
Hey there, I manly work with DDO if it is about texturing and so. And at some point I wondered if there is a way to create texures that can glow or at least look like they are for some of my work (will ad the Work as pic on the bottom). Some time ago I worked on a Stonesword with imprinted Rune's and tried to find a way to…
This might be interesting.. somehow using octane with blender and also providing some "best guide" .. https://blenderartists.org/t/zenit-ttl-camera-blender-octane/1644112/3?u=okidoki
Hello! I am a beginner environment artist, and I have recently made a light study of a Blade Runner 2049 shot, and I am looking for professional people to give me feedback about the scene. This small project has been created in order to place it in my portfolio, and this is the main reason it needs to be as perfect as…
Hi, I'm currently studying in game development, in which one of my current units is lighting. I have now lit 3 different Scenes that I now need some feedback on to add to my unit blog. All scenes used were taken from the Free shop in Unreal Engine which Include a Sci-Fi scene and Infinity Blade asset packs, To show the…
Hey Two. I think at the end of the day as a designer the sorts of decisions you make fall back on your own adventure. Your concept idea has been pretty much the same so I don't think that's drifted too far away (the only thing I can't tell right now is that it's powered by lightning) but your shape language has gone…
I wanted to leave the sculpt alone for a bit and think about some other stuff, so I decimated the mesh, got some auto UVs, painted in some rough markings and threw it into unreal. I set up a material where you can switch markings on and off dynamically and change colours. Basically a proof of concept of what I'm wanting…