Hello, My name is Brian Selman, and I am a Senior character artist with 6 years of industry experience. I specialize in Characters, Props,and engine integration. Have also assisted with creating environments and animations. If you're looking for a well-rounded 3D Artist who has experience with the full pipeline (Asset…
no idea I'm afraid - i've not touched photoshop since '21 and the last time someone asked me to write a script for it they never found the body I've not used the in-photoshop substance nodes but assuming there's support.. You 'should' be able to sample n points along a spline/curve to generate a gradient (just lerp from…
Hello, I’m BlakeSmith, a professional VRChat avatar creator with over three years of experience in designing and developing high-quality custom avatars. Turnaround time typically ranges from a few days to several weeks, depending on the complexity of the project. I prioritize clear and consistent communication throughout…
Hi! 👋🖤 My name is Swapilla, I am an indie director, writer and animator. I'm a former Roblox animator and current UE5 creator. I’m currently making a massive long-term and unpaid passion project. A 10 episode animated horror series made entirely in Unreal Engine 5. The series follows Sean and Steph, estranged siblings, who…
This character Armor Set was created for New World: Aeternum in collaboration with Side for Amazon Games. Based on the provided concept, I owned the full character production pipeline — from high poly sculpt to final textured, game-ready asset. My responsibilities included: • High poly sculpting • Low poly modeling & clean…
Hey! Decided to work on this again today :D I started working at 5:30PM. I'll start fixing what I listed above. I had a nasty crash about one hour in and lost a bunch of progress that I made on the hands. But you know the way it usually goes! When you have to do things two times, the second time is always quicker and…
I've been using speedtree for a little while now and I thought I had a hang of it. I made some trees and exported them yada yada and I reopened the file today and the previously 2k~ tri trees I made are now at a whopping 13k tris. Upon closer inspection I see that there are smaller versions of the trees within my trees. I…
Hi everyone! My name is Oleg, and I’m a Concept Artist. Over the past 5 years in the game industry, I’ve specialized in bringing assets to life-from initial sketches to game-ready concepts. My expertise includes: * Weapon skin design and customization. * In-game cosmetics and vanity items. * 2D icons and achievement art.…