I am need of a hud artist to create assets and refine the design/lay out of my HUD, I am also wanting to create a streamlined User Interface For Menus and Windows like Inventory/Character Page..I made some rough drafts just to visualize things. Contact me via email : <r3ngad33@gmail.com>
same for me, cant help but feel zbrush should have an easier to remember user interface if so many people use it sporadically. Its always so confusing to come back to and be like " where was that thing...whats it called again...do I hold shift or ctrl... ) haha
hi , zbrush and mudbox like the same .. and i can't compare them , i think mudbox have a simple and easy interface to work with , but don't waste your time just pick one and start working , and if you could work with zbrush you could work with mudbox too :)
Thanks for that! but damn wow that's a shitload of steps to just get it working in a good manner. I'd love to get one but I'm definitely holding off to see what the next version brings to the table. I really hope PS and Zbrush come out with optional touch interfaces too.
I didn't try to draw any brown border, that's Zbrush's interface. Here is a gif to better illustrate the problem, at the tail and sometimes in the middle it just kinda shoots off into space. at the start is expected behavior, which doesn't work the moment I load any model to project it onto.
I've heard its a bit buggy, so I can't justify dropping the money on it now. I'm also not sure how to use those keys, if they arent already taken :P How are the controls? One of my least favorite things about DayZ was the terrible controls/interface.
This reminds of that one time where I was so frustrated with the 3DSMax interface that I started a thread about how bad it was out of my own frustration. Boy, what a learning experience that was. On topic...If you're sociable, your chances of getting a job increase hugely. All about the networking.
Yeah, I would not recommend Digital Tutors. They have a lot of videos on a lot of software, but the instructors are not skilled artists, and they generally do not go very far in depth. It's generally just video demonstrations of interface documentation you could find online, and the occasional basic workflow riddled with…
Well, there's always one way : 3DSMax 2009 on XP64. I'm actually not kidding - this is the fastest I ever experienced. If you have access to it I would recommend you to try it. It's bit slower under 7 (some minor interface issues.) Sorry, can't help much with 2012.
thanks you for the usefull comments everyone. so far the modification will be: 1. pdf format of my resume on the website. 2. changing the capital label to one designed by me. Is there anything to say about the site interface? is it easy and simple to use? should i remove something to make it clearer?