As far as #3 is concerned - assuming you're talking about a live, physical presentation during an interview - practice is essential, especially if you're not used to public speaking. Make up some index cards - or even scraps of paper - listing features you feel are important, then put those notes into a coherent form, and…
@'Matro v. Froyok' haha now now, i dont think he meant it that way. (i think he replied to the wrong thread) Youre right that i wont be able to achieve shadows with more definition unless i upped the rez significantly. (its at a 1024 right now for the ground, no need to go any higher) Dynamic shadows could work too, and i…
don't listen to the "do it in post" people here are your 2 solutions: for verts - go to color>batch bake (mental ray) - set it from bake to: texture to bake to: vertex - change color mode to occlusion (tweak the other values if needed) - hit convert ( or convert and close) - right click your model choose color sets>color…
If you're feeling like it's too clean, I think there are a few things you can do. Decal projectors are great for unique grime or details, so you might want to look into those. Also, the floor doesn't feel right yet. It's too matte, in the concept it looks very reflective although that might be from a wet state. Either way,…
I'll speak about lighting since that's what stood out to me the most. Also is this rendered? The XYZ anchors looks like it was a screenshot taken in Maya. Lighting feels flat in these shots though 2nd picture seems to be heading in the right direction though it needs work. Moreover the materials seem like they're lacking…
So I've re-doing a past project to get better results and further my skills. I plan on creating multiple attachments and some variations. Some references and blockouts below. And what I have right now:
"CoCo"... please. He wasn't funny when he was small time, definitely wasn't funny when he became 'big time'. There was some link recently of "the celebrities that support Leno vs Conan", and all the jokers that support Conan are of the ADHD generation of 'comedy and entertainment' - nothing of any actual substance, just a…
I'm seeing overall scene brightness/contrast changing pretty drastically across all scenes for our game post updating from Unity 2019.4.18 (expected lighting) to Unity 2020.2.7 (scene is brighter and washed out) What changed? Any ideas?
Contact: jobs@variablestate.com Award-winning video game studio Variable State is looking for a contract technical artist to work remotely on a new, unannounced project. The start date is flexible and the role will last for 12 months. Applicants should ideally be based in the UK or Ireland. Responsibilities:* Working with…