Hi everyone, We're a small team of developers currently building an original multiplayer game in Unreal Engine 5, and we're looking for a talented 3D Artist / Art Lead to join us as a long-term creative partner. At this stage, we'd prefer not to publicly share details about the game's core concept, but we're happy to…
Hey fellow users! After seeing all the wonderful forums and community activity, I decided to start a WIP thread for my project. Currently, I am still in the sculpting and hi-poly phase and am pushing myself to get out of that by chipping away whatever I can. My end goal is to get this game ready by the end of February, so…
One more small update to keep this thread alive. This time I have worked mostly on UV. Changes in geometry are insignificant and don't deserve attention. From the technical point of view I am aiming for something like World of Tanks quality. So I wondered if there are some models online to examine them and I came across…
(Photos courtesy of Gemini) The PitchI'm a solo dev building Iron Wake, a 1v1 hard sci-fi capital ship combat game in Godot 4.x. The core gameplay loop, UI, and Newtonian physics are already coded in and playable using programmer-art greyboxes.I need a hard surface artist to step in and replace those greyboxes so I can…