This happens from time to time, i didn't find any solution yet, this is definitely problem with normals, i tried disabling compression / mipmapping / reimporting textures / rebuilding tangent and normals (inside static mesh editor) nothing helped. This also drops my fps significantly that i can't continue my work materials…
redesigned the gorgon but because she is important boss i won't show her model until game is published. But, figuring out how to animate the snake locomotion cycle took more hours than rebuilding the model from scratch and making the rig. There are a few examples online, but few are joint based. The only viable joint based…