Scroll down for the 3d block in step by step. http://www.conceptart.org/forums/showthread.php?t=57060 Also, in the first Mass Effect art book they have what looks like sketchup layouts of levels. They didn't even bother to paintover it.
A basic OBJ template can be nice to start. All those scales on 3D softwares are complete mess and importing OBJ in 1:1 will resolve doubts. A. There is! It's the first step to creating your floor for Polycount Tower. The rest of the steps are here.
I was working from a concept but my drawing was bad so most of the model became self-designed. This was a project for a class and we was taking it step by step on making the character. I was having trouble making some of the body parts however.
that is so amazing, i never though you actually find out how to deal with this ! i'm now wondering if you plan to make a full step by step for 3dcreative or as free tutorial at 3dtotal ? that would be so interesting to read with ! :D
I'm sorry, I will do my best to remedy this scandelous situation. forgot to post these in case anyone is interested - wing steps and booty steps daz: oh yes! he does.. i think our avatar likes it too.
Hello everyone, my name is Manav, I am 19 and currently I am studying game designing from an institute in India (Mumbai), its an Unity Certified Course and its about to be over. I have completed my high school and I don't have any kind of degree what so ever. I come from a business oriented family therefore my FINAL plan…
Hello, my name is Bryant and
I recently graduated from one of the Art Institute schools. I always had a love
for characters, and I have always drawn them my whole life. I wanted to be a
character designer for video games (who doesn’t). Once I got to college that dream
was quickly destroyed with talk of an oversaturated…
[ame=" https://www.youtube.com/watch?v=Zg7691HRwqQ"]http://www.youtube.com/watch?v=Zg7691HRwqQ[/ame] (May have to watch in youtube to see full overlay notes) Looking for someone who can help replace our shit-tastic collision system here. I'M so desperate that I'm willing to pay for the work. Collision is the only thing…
Texturing progress, laying in colors on a hue level only. Will help lay my foundation for the diffuse when I bake down my AO / Normals. Basically step 2 of about a 6 step process so expect a lot of change.
step by step text, pictures, short video clips where necessary. i find it tiring to sit through videos unless they are really quick and to the point feature demonstrations. worse if you have to listen to audio to be able to follow (it's not always on at the machine).