An example is repeating tilable road 2kx2k material set with narrow 64x2k painted lines and 512x4k road edges and a second layer of alternating dirt road 1kx4k. But when it came to crossroad or branching it's unique cut also non-square mostly that needs to blend into tilable materials well . All this having 512x2k tillable…
Stick with the official epic docs to start with - youtube is full garbage tier videos by self professed experts with no idea what they're talking about. I've never tried this one but it looks official so won't be awful https://dev.epicgames.com/community/learning/tutorials/e2V/your-first-game-in-unreal-engine-5 The "how to…
Hey! So far the overall texturing looks good! However, whats missing is a bit of PBR material definition. Even though Overwatch is a stylized game they do still use quite some different materials to break up their assets. Using the junkrat weapon as an example you can see the weapon features different material types. I'd…
I would hint here to Socrates - democracy is not the best solution, but the least worse one. While it sounds smart to let the scholars make the calls, I've met enough of them I wouldn't even trust a pets life to, never to speak of a whole country. More than enough professors on universities have more than questionable…
Hey guys! So I actually started this project earlier this year but I put it aside as I got a new job and moved back to my home town so it's been a bit of a busy year but I always knew I wanted to go back to it so here I am! The idea was originally a monorail station on the classic 'donut' space station. Out of the window…
Absolutely, it looks almost like a cell shader (which is not intended :D ) I think it relates to the lighting, somehow the metal pieces are not picking up the reflection properly. Already started transfering it to Unreal which I will use for the final renders and hope it is something which will just go away with proper…
As a long time 3D Coat user, I'd like to chime in. I think 3D Coat is amazing for low poly sculpting and blocking things in using voxels and then bringing your sculpt to a certain point, but then there is a gap where you might want to take a sculpt to a more polished state after retopology. Zbrush's ability to allow you…
I can already picture @musashidan 's grin when he found out about the new cycle feature... Sticky selections!! Modifier toggles! UVs from sharp edges! The man has delivered again! I actually had started modifying your scripts (invoking the cut and the bisect tool in the supersmartcreate tool for ex), but I suppose I will…
And now this issue is back. I´ve worked on my project for little over 24 hours now only having a single crash here and there, but now this problem has come back. Every single time I create a smart material, the suite will crash and generate the 0x80042260 error. Win 8.1 x64 Photoshop CC 2014.1.0 Summer edition Latest dDo…
Hey everyone! Welcome to the 93rd edition of the Bi-Monthly Environment Art Challenge for the months of November and December! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to provide…