Are you passionate about video games? Do you want to keep progressing in an exciting, young and dynamic environment? Gameloft is currently seeking talented 3D Artists to join our mobile and console teams at our new Toronto studio. Gameloft is an international developer and publisher of video games for mobile phones and…
If you were part of a group starting up a studio, and you were in charge of setting up the art portion of the studio, what would be your top priority for the working environment? More time per asset? Better concepting? Giving the concepting to the production artists so they feel more involved? Really helpful tools and…
Hey folks, It's been AGES since I logged in to polycount - after getting into the industry my posting really dropped off, as I had access to so many professionals in the studio to help sort through all of my development woes. Alas, I've now gone indie and my pool of resources shriveled - and I humbly come to my roots for…
Hello everyone. I will be cheeky and repost my question from another forum, since the more feedback the better, hope you don't mind I have started playing with zbrush about 2 weeks ago. I have been following various tutorials online and in the beginning it was fine - then once I hit a total of 15 mil points in w/e project…
Hello im playing around with scan data, doing retopology in zbrush (to get a low poly version) and then extracting displacement maps (in 32 bit exr format) to get the original hi poly detail to the low poly mesh. Im using mainly 4096px and 8192 px maps (also 2048px sometimes, lower not). The problem is that there are…
Hello! I'm the developer of a game on Steam called Party Panic. I'm currently working on a new game that's in it's early prototype phase, and I'm looking for someone I can offload some of the 3d work to every once in a while, paid per task/group of tasks as the prototype development progresses. I'm *okay* at many of these…