I think it's done. Thanks for the idea, I love using it! I tried it in CS6 and it worked, I wonder if it's the same for CS5. I'm attaching a zip with 3 files in there, one of them is just a library that's required for scripts to work and two other are the actual functions. The only limitation I noticed is that if you're…
@ Alberto Rdrgz - Yeah i see waht you mean, i'm jsut really worried about washing out the scene too much. That's the only reason i haven't really made the colors too bright. I want don't want the textures being blury or too much in the background. @ yodude87 - that's a pretty cool idea. I was thinking of doing that, but i…
hey, so I added all the stuff I managed. stupid sinus infection slowes me down :/ Anyways since I have to send the application in tomorrow I am wrapping up. Do you guys think it looks finished enough ? I would love to make a blend texture for the ground but thats another day of work X_x thanks GED =) Carabiner, =D…
Thanks everyone for their support!! :D @catstyle, Thankss!!!! @Dan!, Thanks buddy, we try to keep it stylized and simple so they are readable in-game too @pello, Unfortunatel no, that Blizcon Diablo was just a bust I made in a very short time =/ yeah perhaps I'll finish the rest of the body when I have extra time hahaha…
@pmiller001 - Yep I'm just doing it the old fashion way :D I was trying to use Substance Painter, but with this being my first go at PBR I wanted to breakdown making each texture one at a time. Substance Painter would've saved me a ton of time because it creates every map together. For instance, when you paint in scratches…
Thanks for the input, mighty helpful! Cheapalert: If I can arrange it (I have some buddies who are studying and have access to motion capture studios afaik) I will, not promising anything there though Rick: Fair points, I´d say the reason to go to my site would be quality along with fair licensing (still looking in to…
Tribes Ascend has entered their semi-public beta (woot, congrats Hi-Rez!!), so I've been given permission to share my little contribution to the game :D I had the pleasure of making the first and third person models for the Thumper weapon and it's variant, the Thumper D as well as two gameplay items/props. Thumper: High…
Newest thing! :D I finished this forever ago now, but I never got around to submitting it to the workshop! :poly124: >>>LINK to WorkShop<<< Origional Post: I lurk too much and should post more. I just submitted my first item/set on the market tonight. I would like to get involved with the community and start something new…
Hey y'all, new to the forums and trying to reach out to as many people as possible to get feedback, thanks in advance! Link to a drive folder with the rest of the renders and alt skins: https://drive.google.com/file/d/18s5BoGDerQUtil-cUu5zgd60LPu3JJVQ/view?usp=sharing
Hello everyone, I’m currently developing a narrative-driven sci-fi exploration game set in a mysterious abandoned world. The project focuses on atmosphere, environmental storytelling and monumental alien architecture. I'm looking for a concept artist to create 3–5 key environment concepts for the project's pitch deck.…