Pretty normal for cascade shadows to have artifacts like this. You'll often see this kind of gap/artifact on hats in video games from the last 2 or 3 generations. You might be able to design around it by making the windows their own model with depth going into the wall.
Get to the sources, the innovators of industrial design itself. Raymond Loewy's got several books showcasing his work but he also wrote a book himself, called Never Leave Well Enough Alone [ame]http://www.amazon.com/gp/product/0801872111[/ame] Basically just follow your inspirations back to their sources and read them.…
I studied Design at University and taught myself 3D art. Being a 3D 'designer' has given me more opportunities than just an artist. I handle art but also aspects of game design, art side optimisation, a little TA, UX design etc. Interactive designer or UX designer for example are very good degrees right now, especially UX…
I'm designing on-ear headphones with the ports in the cylindrical base shape. I've tried to reduce the loop count, it was causing shading issues but unfortunately it continues to have shading problems. Does anyone have suggestions for handling this differently?
Hello Polycount, I've wanted to get into FUI/HUD design for the last few months or so but don't know where I should begin with learning. From the research that I've been doing, it seems like a background in graphic design is desirable, but since I have no background in design I'm not sure what to target specifically. Like…
Hey, We are Floating Axe studios currently working on our first RTS game. We are looking for a professional level designer who has immense experience in Unreal 4 and can take a leading role in the level design of our game. This is a paid position so let us know your rates. Qualifications * 1+ years Level Design in the…