erm if you want to stop a sine wave from going from -1 to 1 and instead have it 0 - 1 (is that what you are talking about? I am not sure.) multiply it by .5, which effectively halves the range of the wave ( -.5 to .5) then add .5 to it to shift the wave up. to change a wave's speed, I believe it has the option to do that…
Your thing is a tad short If you base everything of the head/skull ribcage should be 1 3/4 heads pelvis 1 head and head to ribcage distance is 1/3 head and ribcage to pelvis 1/4 head so you should end up with roughly 4 heads from top of the head to pubic symphysis You will have much higher chance of success if you use some…
Kicks ass! I would changce some small things to add more variation. Maybe turn 1 horn of the beast a little bit and make the flesh that is hanging from the guy's belly different on 1 side. Oh yeah ... more guts hanging from his belly!
Hi there, As a noob I'm struggling to find a way for correctly setting the animation with the exporting of a fbx fila from 3ds max. Lets start from the beginning. I have made a gun model and animate it. The animation sequence starts from frame 1 and finishes at frame 62 with a custom FPS of 10. I have to maintain this…