This is what ticked me off. A friend of mine, who wanted to a Pilot, but quit early because he didn't have a 20/20 vision, still had buddies in the military. The following part might irk some of you so please be warned. He told on how the conditions soldier work in and fight are deplorable. Things and people like Micheal…
I've been playing it this week on PC since I bought it during the steam sale and I have had the opposite experience.:) I played it once on PC shortly after its release and couldn't stand the PC controls so I stopped playing (also around the wharf area). I usually can't conceive of using a pad for an fps, but this time I…
My studio took us all out to see it today because it just came out in Canada. I guess I really liked it. I am not sure what to think. I really didn't like Hawkeye, loki and Nick Fury. I didn't think the plot had any meat to it, it didn't make me think at all. Stuff just happened in predictable sequence. The character…
[ QUOTE ] [ QUOTE ] While I love how the game looks to be becoming more in depth and realistic, it does seem a bit worrisome to me. I enjoy the unrealistic cartoony superficial violence of other GTA games, but I don't want to become emotionally involved in a realistic plot where I'm murdering people for fun. When I play a…
Hello there!! I was working in this environment in my free time in UE4 and wanted to breakdown some of the things i learn in this proyect. Proyect: https://www.artstation.com/artwork/18n9Ee Inspired by the concept of Elena Valiyarova https://www.artstation.com/artwork/e2WNY 1. First of all i made chunk base of all, as…
For me its a few things functionality is one , if something emulated Edit poly perfectly I would be all over it. But it doesn't stop there, most of what NEX brings to the table (for a price, added to some already expensive software) has been in edit poly for years. I've been a 3ds user for a while now and just gotten used…
Introducing Sora I'm writing because I've assembled a small but highly talented group of individuals, and we are looking for art direction in order to create an realise our vision for an incredible game concept. Game Sora is a visually distinctive, first person flight game with its focus on immersive action, an…
30. Posing: Skinning & Controls Skinning is when we apply values of influence from your bones to the vertices of your mesh. This judges how much a bone will affect different regions of the mesh when the bone is moved. For example, most of the forearm could use a value of 1 (1 being full influence, 0 being no influence) for…
Your pivots for the clavicle bones are off. They should be centered in the nub where the clavicle meets the sternum, well towards the center of the chest and very far forward. Pivots for the upper arms seem a bit far out as well. They should be slightly below the little bump where the clavicle and Scapula join.…
A product name won't stop me from buying the product. I own a 360, and it's name is quite retarded. I understand the reasoning for the 360 add-on, but it was still a stupid choice. As far as this Wii goes, I won't buy it. Nintendo has refused to step up it's performance to compete with Sony and Microsoft. And there's no…