Greeting pixel champions. We need texture artists to help make Uncharted 3! Think you have the chops? Wanna live in Santa Monica, California. Well read below! Environment Texture Artist (Naughty Dog) Responsibilities • Develop textures for in-game environments including color maps, normal maps, speck masks, height maps, AO…
Hey all, I updated my website and finally got some of the work I did for Uncharted 3 Drakes Deception up there. Perfect timing as the Uncharted 3 GOTY edition was just announced so if you haven't picked it yet now is a perfect time :) In case you are unaware, we do things slightly differently at Naughty Dog. For every…
Babble Tower Games is seeking several passionate environment designers / set dressers for a 1st Person survival horror game. This role involves working with the Game Designer and Art Director to build, polish and ship levels using Unity URP. This position requires a strong artistic eye while utilizing already made assets.…
Absolutely loved this game. I'm a big fan of environment art, and a big part of my play-troughs is spent wandering around and enjoying the environments. The environment art of Dishonored 2 felt very coherent and fitted perfectly with the world of the game. It was a real pleasure, after clearing a level, to wander through…
A good question that came up with a coworker of mine at Martin Brinkerhoff' Associates. If an environment artist is strapped for time, perhaps very invested in providing a wide-range of styles, and still can polish, would a series of dioramas instead of a WHOLE level be just as effective for an environment portfolio piece…
Hi all, When you display environment props by themselves for your portfolio, do you use a game engine, or do you use something like Marmoset Toolbag? I'm very close to purchasing Marmoset Toolbag for this reason, but I do have Unreal Engine 4. I just don't know if I can just use the game engine, or if the environment props…
ENVIRONMENT ARTISTS! Want to work with me in New York City for 3 months on awesome stuff? Avalanche Studios need experienced contract environment artists for temporary onsite work! We'll fly you out, pay you to work and for your accommodations, and offer a daily food allowance. Details with lots of caps for emphasis: MUST…
Noth I don't do much of a character modelling lately , more of environment stuff: walls , rocks , tiling surfaces , etc and use Zbrush more like a manual touch to SDesigner. To fix taste related things. To weed out some obviously procedural looking things like slope blur produced erosion or curvature edge masks. Once…
Woodside is an atmospheric, supernatural horror game developed in Unreal Engine 5. The game combines investigative exploration, environmental storytelling, and dynamic spirit encounters to deliver a tense, immersive experience set in rural England. Woodside on Steam: https://store.steampowered.com/app/2614270/Woodside/…
We are looking for an environment artist to help us with a prototype, we are in particular looking for an artist who worked with forest environments and can do painterly styles. Pay is DOE. Position is looking to start ASAP and is contract length is dependant on asset list. Project is working with Unreal. For more…