Featuring Leona, a really big shield, some good guys and some bad guys. More to follow, I'm still drafting. Love me some sunbabe though, super excited to write this <3 Thanks for the opportunity.
Nice! I would reduce the amount of DOF, since it's a bit annoying not being able to read details in various areas. I think the point is to show off your work, not fancy camera shenanigans. Also would be nice to increase ambient lighting contribution, to fill in those black lifeless shadows. Would be great to see closeups…
Your scene does not seem to capture very good reflections from those lights, it's seems brightened up through auto exposure and post processing.Especially those red lights, do not reflect to the panels right next to them. The bloom is a bit high as well.Is that an emissive material?You should make that a static light. Is…
Hi guys, this is my last work based on a terry wei concept, it was rendered in marmoset textured in substance painter and modeled in zbrush. Hope you like it! ;) I posted it on my artstation too: https://www.artstation.com/artwork/6aBk6N
Hello everyone, I’m currently developing a narrative-driven sci-fi exploration game set in a mysterious abandoned world. The project focuses on atmosphere, environmental storytelling and monumental alien architecture. I'm looking for a concept artist to create 3–5 key environment concepts for the project's pitch deck.…
Hey everyone, I started this environment for a Polycount challenge a while back but couldn’t finish it because I got busy. I’ve picked it up again and I’m currently at the finished blockout / early set dressing stage. I still need to work on a few props—some of them are just placeholders for now. I also haven’t done a…
This is looking really strong for a final year project. You can clearly see the amount of thought that’s gone into the environment and presentation – the atmosphere and composition are really starting to come together nicely. Keep pushing the lighting (have you thought about a late evening, golden hour?) the materials.…
Hey Guys, A little while ago I had posted a new character I had been working on, but I wasn't too satisfied with the renders so I med some new ones. Let me know what you think.