Wow - you guy are THE BEST. Polycount experts dropping the knowledge! @pior that's a great tip, I had no idea and will take a look. @er@"Eric Chadwick" thanks for the amazing info and sorry for the generality of 'game ready'.. It's for VR on an Oculus with a 1070 GPU. The skeleton is the main focus of the experience, with…
I think in the original context it probably works out pretty well. They'll have accounted for the largely fixed cost of shading everything like they had to and due to all the sharing will be saving a shit load of texture memory across the project - as well as making large scale fixes/updates pretty straightforward.. My…
If you mean the 3D model of the ropes, they were made inside of Maya using dynamic nHair to simulate the ropes and then I just use a plugin called QuickPipe to make the tubes over the curves that are created from the nHair (QuickPipe is just to be faster because you can do it without any extra plugins in Maya). Sometimes…
Ah cool British, well done ;) The reason I say that is there are some many social meet ups you should go to and start networking and Britain is really easy to get around compared to other places in the word due to the short distances, trust me!. We huff and puff when we have to drive for 15 minutes to get to work, in…
Had my GF crying when he met his dad, then when his dad sacrificed himself (and wiped the grid?) So from that angle, this movie is still compelling for non-geeks. Which makes it a win storywise. My feeling about the haters is that this movie came out when a prime slice of the audience were adolescents. I was 4 but…
The Contract Environment Artist will work closely with the project’s Art Lead and Game Designer to create exciting, lively art pieces for Armature’s latest project. The person in this role will specialize in texturing, cleaning up existing assets and geometry for environments, modeling props and assets for environments,…
The Contract Texture Artist will work closely with the project’s Art Lead and Game Director to create exciting, lively art pieces for Armature’s latest project. The person in this role will specialize in photo-sourced and/or hand-painting realistic texturing. The artist will not have to specialize in PBR for this project…
THE THIRD FLOOR, Inc. is the world’s pre-eminent, Emmy Award winning visualization company with offices in Los Angeles and London as well as on location with productions around the world. For the past 12 years, the studio has helped clients visualize and maximize content by producing computer-animated blueprints, known as…
Project Genre & Platform MMORPG Computer/VR The Idea Project Guild (name not final) is an MMORPG with unique and immersive gameplay. The traditional MMO is based on questing and leveling up in order to become more powerful. However, Project Guild has an emphasis on guild relations, and individual skills. Guilds are by far…
This is an environment for a Indie game (or VR experience etc) I'm creating. This vertical slice of the environment is mostly complete (apologies for not posting earlier WIP renders of it), but certainly not finalized. Goals: I'm working towards an Indie (i.e. affordable) approach to asset creation that is similar to…