Working on some assets for a project. I've almost finished this roadside shrine thing. I'm not sure what it actually is or called. I might add some wear and tear here and there, but I think this is actually for a town area that is supposed to be in fairly good shape. Crits are always welcome. Here it is: One problem I'm…
[ QUOTE ] now complain! this shits AWESOME! [/ QUOTE ] Sure most of the stills look fine, its the motion and the blending that kill it. Even in this shot her teeth aren't touching her lips. At times her upper lip doesn't touch her lower for entire sentences. Peeling the upper lip over a characters head is a bad way to fake…
I'm working on a "remaster" of an old-school dungeon crawler called "Dragon Bane 2" as a personal project. The development is completed, but needs upgraded, static 3D models for two wall sets -- a town and a dungeon. The game can be played in either 2D mode or 3D mode, and the 2D artwork is completed, so the 3D art…
Original is too flat, makes eyes work too hard to read it: Contrast and some level adjustments to make more readable: High contrast elements all over the image. Dark trees here and there popping against terrain and sky that are too similar in tone. IIRC this video covers how you can use values to give sense of depth in…
I wonder how people do photogrammetry with 40-60mpix cameras. It takes forever to calculate imo and often not enough VRAM. So I wonder if downscaling helps? From what I see from hi res matrix they just do same mesh details if downscaled in Reality Capture . I also wonder if something like 30 mpix is probably a good stop…
I haven't done a Master's myself -- I got a bachelors in maths and got through two years of an art degree before dropping out to work in games instead. But I have worked with people who have Masters degrees who have interned where I work. And it's the most heart-wrenchingly tragic thing. "How's the Master's? How's your…
Nice, an original pimp. Like Slum said, these do have the Fruit Loops sound to them since you used some a number of unedited samples. I'm no musician, but I'll give you my thoughts. blah15 - This one sounds a bit like a remix of the tetris theme song about a minute in. The piano set against the heavy guitar (or whatever…
Maybe you map out some part of the scene with texture that contains just primary colors ans shapes, to get the overall impression? And also just to test the textures out before spending too much time on them) Who knows, you might want to change the atlas layout or add a thing or two. And I agree It feels too noisy right…
The UK and Malta are as far as I am aware the only two countries in Europe with right hand drive. And they have a 3 letter 3 number plate system, but as pointed out you've written too many numbers, should be 1 letter 3 numbers, then 3 letters for the old UK system.…
From your side view, the mask looks too flat, or too close to his face. Check out Army of Two, or Deathstroke for mask reference. Other than that, it looks like you are really honing in on Vigil's style. Have the weapon wrappings closer to the cross-guard around the handle, it doesn't look like he'd be able to grab it very…