newest afterburner download http://downloads.guru3d.com/downloadget.php?id=2850&file=1&evp=b6042b43516e68f3ffa2db8f76240716 GPUTweak download( still not at version 3.0 though ) http://support.asus.com/download.aspx?p=9&m=GPU+Tweak&hashedid=n%2fa
I'm not slated to graduate until Sept next year. Right now my class is 9 people. We'll see how manyof us make it by the end. I guess game art programs dont get very large.
obviously he had a lot of shit that was perfect, and he was a master of his craft. His characters that were weird proportionally were done intentionally. THat doesnt change the fact that he occasioanlly made figures that were 9 heads tall.
I generally go to bed between 11 pm and 1 am and wake up between 7 and 9. But lately, I've been having some cases of insomnia so my sleep schedule has been pretty odd.
I don't know much about scripting and I'm getting this error when trying to run IC.Shape in 3dsmax 9. I'm gonna submit a bug report but I think it might be a max problem and not a script problem... Can anyone give me some info?
If you have money to spare, I bought Ashley Sparling's hair tutorial on Artstation, and it is by far the best hand holding hair creation tutorial I've seen in my last 9 years making game art.
Just finished new CS:GO skin: Tec-9 | Cogworks. For more info and my other designs check out my thread: http://polycount.com/discussion/183665/k-a-s-i-making-skins#latest
Another prop done for the final scene, I wanted to pay a bit of respect to Mamoru Oshii and Shinobu Tsuneki for their awesome work, so what better than a Section 9 badge to hide away somewhere in the scene.
@marsh I described in an earlier message - the post doesn't want to get into the thread. Every time I tried it just said that it will appear when it's approved by a moderator. But my first attempt was like 9 hours ago..
2014 is fine, but: 1) you need to use dx 9, not default nitrous dx11 2) your viewport shader of choice needs the tangent and bitangent swapping over thanks to a bugfix whch is in 2014. Have fun!