I first heard this two nights ago in my car, and turned it up. I like the song, but I don't see many qualities to it that would allow it to age well. As much as Korn tries to set themselves apart from everyone else, I believe there time is getting short. I do respect them for being Korn, and not one of the thousands of…
What I mean is the Subject matter, the photo itself is messy and dont have any defined shapes, which makes it a harder to try to paint and replicate. for example if you are struggeling with perspective, its hard enough to draw just a bunch of simple geometric objects right, taking on something like this is simply overkill.…
Yep as far as I understand it China = Collectivism. It's the group and its goals that matter not the individual. Individualism is reserved for people in high places but is a weakness in the lowly public. "Strength through unity" heh. Individualism as prized and a staple of western art just doesn't wash with the culture.…
The wrinkles don't look too convincing, but I otherwise love the design - I'm a sucker for fedoras and trench coats . I did one such coat about a year ago, maybe it can help you with your wrinkles, here. The best thing you can do is to look at plenty of reference and I'm sure you will be able to find lots of relevant…
Yes that's common but maybe not for what you're trying to do. Unity by default allows one tileable overlay texture per material. I assume Unreal has some equivalent though I can't remember how it works offhand. What I was talking about with using textures for pores, fabric wrinkles, etc would maybe be better done in either…
Thanks for the replies guys! @icegodofhungary I really appreciate that in depth response! Your illustration makes perfect sense, it's just really annoying to get such drastically different results from different bakers, and I'm not sure how to get the optimal scenario where the top of the high res is white(the highest…
So, this is my first go at joining in with this challenge. Everyone is doing such a good job, I hope I can produce something worthy. I'm also excited to challenge myself and improve my techniques. I've made reasonable progress and am now onto re-topology. I also had a quick go at replicating the eye texture, (I know the…
A bunch of great answers. I appreciate the feedback. @Brian "Panda" Choi I saw you mention that substance is an industry standard now, however my art style is more on the stylized hand-painted side. I read that 3DCoat excels in that type of art and that it's not as easily replicated in Substance. Is that true? I should…
The problem with real-world measruments, is that every engine take diffrent range of values. Some materiasl have real world reflectance of 5%. Ok. How about setting it in range from 0-100 0-1 or 0-255 ? What does it even mean for and engine implementation ? Even worse case you can't setup it directly, but you have to paint…
This is not the best example (unfinished!), but the hair is produced by replicating a strip of UV'd polygons and arranging them in the style of the hair I'm trying to achieve. The hair texture is one I found on Google Images and modified so that it's white. By loading an opacity make, you can fade out the edges so that it…