Update!!! hey everyone sorry for the long gap between my last post,Ive been working on the other two characters along with this one and while they are all fun to work on this character has been kicking my ass all over my tightly snugged room, so.. I decided before I let it get the best of me Ill torture the hell out of…
I bet theres not one of us who havent tried playing with the pen inside max/maya. To be honest, i think using a pen in maz/maya or any hardcore software is lame, in-effective and too much of a hassle. Using a pen MIGHT be better with silo-as there are some utilities which could be handled with a pen, but for me, using a…
Here is some updated shots of my soon to be gargoyle. I added horns and ears and reworked the cage flow in order to have a more solid structure for animating. To create a more solid cage I got rid of any excessive polys and most of my triangles...the few that are left are in insignificant areas. I ended up with a low poly…
Pointless. Well if XSI users didn't attempt to skew results in tests I might not have a go at em... They should relax and not come up with this kind of crazy crap. All it ends up doing is pointing out that most apps are equal and "150% of all statistics are made up". Use what you like, what you know, and what your…
Hey All, When I go to add a "Create Morph Target" to my face mesh; the face mesh moves to the left on screen when I move the spinner from 0 to 100. The mesh is deforming correctly but it is just moving. What am I missing here to cause the Mesh to move to the left? If I do a "Load Multiple Targets..." the 1st target gets…
Okay so, I'm finishing of a peice of work, using the same workflow as everything else i've made. Yet for some weird reason. When exported.. a polygon from the right arm decides it's going to connect to one on the left side. I've checked the rig, the right arm bone doesn't have any effect to the left arm and vice versa. I…
ACE!... Great Pose..... Only because there is heaps of time left. I think her face is looking a little yellow next to her body. I would pump some reds into her face. Add some shine to her hair. also While I really dig the pose I think our Screen Left (her right leg) has a strange twist in it which is making her pose look a…
I get the same disconnect enough to resort to scanning if drawing is more important than painting. I can imagine touch being very useful if creative uses are implemented. I have not tried any touch yet but I am hoping for right and left contextual pallettes. or spinning/panning the canvas with left touch while drawing with…
Really depends on your preferences. I have two ultrawides side-by-side, but I only use the left one when rendering going hard on lookdev, and sometimes references. If I had a decent and smaller screen for the left side, I'd use that; so I'm using my old display when i upgraded my main. I have to turn my neck nearly all…