2D
Artist Are you a 2D Artist who enjoys
solving problems, learning new technologies, and working with others in a
collaborate environment? Are you looking
for a position where you can play a major part in the visual creation of the
games we create? If this describes you,
please get in touch with us to talk about the…
I've been playing around with SoftImage 7.5 for a few days and googling alot about the tools and watching tutorials etc but still have some questions about alternative methods of doing things; 1) Firstly, is there a more recent script/plugin site for softimage like scriptspot and highend3d? Highend3d has a small collection…
I am a 2nd year MBA student planning on developing a career in game production. My current project is a sci-fi multiplayer mod for the Source engine called "Xenocide." Our concept art team is working dilligently to produce final model sheets for our designs so the time has come to add modelers, UV mappers, animators, and…
Rigging something like this is mostly about looking at what you want to directly control, probably the top platform, and then working your way front the start and end of the chain to make that work. For this you'd start with the pistons and having a track to constraint have the top half of the piston looking at points…
building a following isnt something usually happens quick, consistently push good content and people will follow you i am sure there are shortcuts with some social media trickery. but at the end of the day, if you want a quality audience, your audience, you need to deliver the quality content they seek. Our ~53k followers…
Also, since the human body is (mostly) symmetrical, a three-quarter or similar view should give you all the points in space as far as visible in that one image. Any point on one half alone could be anywhere in space between the observer and infinity, but the symmetrical equivalent locks it in. Comes with the same caveats…
Quick question does anyone know if you can use Vector Art for 2D Mobile Games with unreal 4? i guess what I'm trying to say is could i create art in AI ( illustrator ) to create sprites/tileset for the 2d games I'm currently working on to use within unreal paper 2d.
Greetings All, Does anyone know of a good tutorial to take a 3d model and project it to a 2D plane model? I have some high detailed trees that I want to have as low LOD 2D trees. Thanks in Advance. Cheers, -SGTGunner
As an environment artist, I use plenty of triangles in my work. If your mesh is to be used by another professional down the production pipeline, you have to validate your retopology with them. So, a rigger might impose quand base retopology to character artists. Otherwise the in engine result is your guide. It's generally…
Yeah a couple of those things were temp. But I forgot to slice the sign up a bit. So just some quick updates before I go to bed. I tweaked the roof a bit to give it some more sag, increased the size of the stone area, tweaked the mastiff ass to give it some character. Put some stone trim around. I have a temp sign holder…