Are you passionate about video games? Do you want to keep progressing in an exciting, young and dynamic environment? Gameloft is currently seeking a Lead Pack Artist to join our production team. Gameloft is an international developer and publisher of video games for mobile phones and consoles. Founded in 1999 and currently…
Hey guys I have decided to create a portfolio piece from this reference picture :) . I decided however to open the middle door and place a restored golf mk1 maybe slightly modded in a old school style (white wall tires) etc that will pop from the garage background. I was thinking maybe having it orange again to really pop…
Sveiki, skelbimas anglu kalba, nes skelbimas buvo parasytas ir uzsienio saitukuose.... Hello, We are group of progressive students who are creating a pc game. Of course because we are students, we suggest partnership with us instead of cash. We are looking for modelers(animators) and offering up to 33.33% of the total game…
Hi everyone at polycount! I'd just like to say that this is my first real post here, but have lurked for a while. You guys are all truly amazing artists and if any of you kind people could impart some of your experience on me, that would be amazing. So this is a WIP sculpt of Goku that I'm making for my portfolio. I chose…
Are you passionate about video games? Do you want to keep progressing in an exciting, young and dynamic environment? Gameloft is currently seeking talented High-Res 3D Artists to join our Cinematics team. Gameloft is an international developer and publisher of video games for mobile phones and consoles. Founded in 1999 and…
Hi! Insteresting design. I think you should work on the secondary forms a bit more. The face looks a tad flat. The eyes could be pushed back a bit more. The nose could be pushed out and have a more "flow-y" form, etc. The transition and proportions on the shoulders could be improved. The silhouette of the torso could be…
max/maya/modo/blender are all just tools on the belt. having the knowledge and ability to create something that looks great, has an actual sense of proportion and weight, is technically sound etc is what matters. where you place your polygons etc modeling is a skillset that is not really hinged to any specific software.…