I'm trying valiantly to get a custom mesh into Skyrim but I'm having a hell of a time. I had to go back and download Max 2011 because apparently there are no tools to export .nifs past that. I tried it with 2013 going out as an .obj and then using nifskope to convert it to a .nif but it was changing the versions and making…
Did a small research on anamorphic lens flares in UE4. I wanted to add it to my scene, but it looks like things are more complex than I thought. Quick summary: - You can't make it via image-based lens flares in post-process volume. Even more, those lens flares are extremely expensive, so I can't recommend you to use them.…
Very interesting topic ! :) i wrote a huge text wall that is not 100% related to the original question but to making tools in general, feel free to tell me it's off-topic and i'll edit it out ! Depending on the software you pick, making tools can become a fulltime job that pays extremely well. I haven't published any tool…
@Christian Cunningham Not sure if you have found a solution. I started to try and create one this weekend and gathered some links that you might find useful. Uses UE4's material editor. google translate * https://blog.naver.com/PostView.nhn?blogId=daehuck&logNo=220800855171&categoryNo=34 Fake, but looks nice using Octane…