Please excuse the newb Question. I have 2 related questions (slightly cross-posted from another forum, that seemed a bit dead - no response) I am modeling a book, based on a scan of the books cover. Is it possible for me to add the texture to a mesh ( a plane of a box for example) THEN stretch and shape the mesh, but have…
Here is 90% done greybox (one more detail pass left) of my gunship. Idea for it came up when I heard a lot about "Fighter plane is Space" critique some time ago for certain games, I was like - hey lets make a space helicopter. Design guidelines were meant to be similar to how Star Citizen is approaching their designs -…
Made more progress on the game. Best answer to UI currently...functional UI just get it all working then think how it looks... moving onto the game UI. ugly ui can always be fixed...a not fun and intuitive will always need fixing. Best aswer is make ugly UI first and make sure it's fun and intuitive. y
I think this model looks solid - but I completely understand reworking something until it loses all creative meaning and interest. It happens to me frequently. I don't know if there's any golden bullet answer to these kinds of creative habits, but I find I work best within parameters and deadlines. When the sky is the…
@MarioMarlo said: Here is a video that show a way to tackle the corridor shape. You want to unwrap that shape so it's straight. So it's like a strip. If you add and edge loop in the middle, I believe the UV program you are using has a function that's called Straighten Shell. I'm not sure if you use Maya or not. Blender has…
@OliverJSR I know it's simple, but I suggest returning to "Form Follows Function" both on the high level, and in the specifics, especially for mech work. So you're right about the graphic read of breaking up detail with large masses and smaller detailed passages. However, I would suggest you focus on getting the design…
Valid point. Here is my opinion. The advanced lighting map is a great tool. My goal here is to combine the functionality of the material instance editor and the advanced lighting map (plus lots of other cool features) with a clean ui that is intuitive and easy to navigate. Many artists in the industry use Marmoset as a…
Hey, I'm using ver 1.8. What I mean by reduced resolution is the working resolution in the base creator panel. Issue #1 When I set the work resolution percentage low and then use the export function it saves out the working res rather than the full res. Issue #2 When I hit the export button it brings up the photoshop save…
Another awesome weekly meeting! I hope you guys are as excited about this game as we are! Things we covered this week: -camera angle & control -going full 2d for environments, characters not sure -auto targeting systems -basic character movement speeds and scale -establish main elements: fire, water, earth (rock+grass),…
Hi TJ Sorry to hear about your brother. Its university policy that students have to have C and above for GCSE Maths & English and 280 points from A level/Nation Diploma+ Foundation courses. The University of Hertfordshire will accept the following qualifications in lieu of English and Maths GCSEs. There is something…