Ok man, so you have a little knowledge but there's definitely gaps to fill. Let's crack open my treasure chest: 3D Artist Workflow for Games: https://realtimeboard.com/app/board/o9J_kzownlA=/ Environment art overview: https://software.intel.com/en-us/articles/modular-concepts-for-game-and-virtual-reality-assets Modeling:…
Thanks for your feedback bek, very much appreciated! Just to respond to a few of your points...(its been a while since I worked on this so forgive me I might have forgotten certain things) :) * I didn't use a cage file for the bake, if that's what you mean, I haven't really managed to get the hang of creating one that…
So guys I started level designing and I'm loving it! I am about to finish my first map for insurgency using Hammer editor. But I have some questions... 1) Should I just stick to hammer editor and create maps for source based game or should I start making levels in Unreal engine (or Unity) ? because compare to new engines…
Hey Chris, thanks for your imput. You're really helpful when it comes to this stuff. A few comments on what you said: Any ideas on what I could for the area where the path meets the door? The way I did the path was create a square plane and UV it out. I dropped the UV into photoshop and painted up a path texture that…
For now... sort of. I know what you're getting at. Isabelle has no power now. Supposedly the promicin (sp?) will cause a reaction in her that would kill her, so she can't regain her power. They proved it to her by spraying it into a sample of her blood, and it turned black. My prediction is it was just a trick to keep her…
Another thing you should look at is image sizes, I (as well as most other artists) always have my resolution set high and your images are just too small to make out detail. Valid points above, all the work in your galery looks flat, it may well be much better than it looks but your renders are really letting it all down. I…
I've lived in your area most of my life. In fact I recently visited the Mythic offices to see poop about a tablet. I can tell you your not alone. My fiance moved here from Indiana, and has had some insomnia and health problems since. I've had sleeping problems all my life too. I'm guessing some people are more sensitive to…
Hey everyone! :) Just finished up this project created in Unreal Engine 5. This one ended up being more challenging than I initially expected, especially when it came to getting materials like snow/frost to read correctly and working with decals. That said, I learned a ton throughout the process and I’m really happy with…
Hi everyone! I’m seeking a new role and would appreciate your support. If you hear of any opportunities or just want to catch up, please send me a message or comment below. I’d love to reconnect. #OpenToWork About me & what I’m looking for: 💼 I’m looking for 3D Artist and Character Artist roles. 🌎 I’m open to roles…
Hi polycounters, I tried my best finding something useful for this problem on various board and google search, but i am running out of ideas and maybe somebody experienced the problem before and managed to solve it. Lately i experience a lag in the editable poly command panel interface. Its irrelevant to the viewport as…