Hi Lukasz, thanks for reply and actually great idea. I'll go back and sculpt bit more. In general this was meant to be a test project to learn painter and also learn workflow for high to low poly. Still learning, but really enjoying, although not easy to figure it out on my own :) and I think I will go for a more old/worn…
I need some fresh criticism on some old work I'm getting back to, if y'all don't mind. Something's weird in the proportions, maybe? It's being modeled tentatively to be printed or milled and molded or formed into something like a wearable costume
a bowel of fruit for products or commercials... LOL maybe the "CALIFORNIA RAISINS" may want me to create a commercial... Or maybe I'll use the texture normal for old people to skip using Zbrush for folds and wrinkles
I'm in the penultimate semester of architectural grad school working on my thesis. My project is a redesign of RFK stadium in Washington D.C. - the now abandoned stadium of the former Washington Redskins. Part of my project is a total rebranding of the Washington NFL franchise to more closely align with the Native American…
There's a lot of good work in there. shotgun's understating the point however when he says you have to fish for some of the good stuff. The big problem is fighting against the impulse to preserve old work while showcasing the new stuff--the two goals are at odds, especially in the context of a portfolio. There are…
i realize this is very old but man ... i kept laughing out loud for half an hour even my cat got freaked out from my laughing dem comments man this is pure gold thread right there
Reminds me of an old thread over @ UP - had thought about starting one here to - it was mostly relating to UT / UT2004 mapping but kinda holds true : http://www.unrealplayground.com/forums/showthread.php?t=45162&highlight=shoddy
I also highly recommend that book. Many libraries carry it, if you don't want to buy. Even if the library has a copy that's 2-3 years old, it's still a jam-packed gold mine, and not that much changes from year to year.
Started adding some folds. Decided to make the whole thing in Maya, seeing as I don't have access to Zbrush at school at the moment. Will probably prove to be a fun challenge. Old school, here I come! :)
I'd go with Udemy. Some of the courses they offer provide certifications at a fraction of the price. The content level is the same for my old uni course (for the ones i have) but you may have to dig to find gold.