I've not seen the rigging introduction dvd, but I have seen and used the digital tutors' character setup dvd. Pros They are very thorough, explain every step in detail and explain it very clearly. The rig built in the dvd is a complete one, rather than different dvds tackling different aspects in detail. While the rig…
Ok, i see. The IOR issue is a general problem with Octane i guess. Did some test today and this is the closest i got to matching 3Do. Hard to set up the light the same of course. HDRi enviroment map on the Octane render frame. Looks a bit more stylized in 3Do and more natural in Octane but i prefere the 3do look. Guess i…
are you taking screenshots with tiledshot? also you really should do something about the sky in both shots, the day is too bright and the night is a little bright and the city doesnt have enough contrast like a city at night. Both night and day could be more focused on the main building front with a few tweaks. Hope you…
Highly doubt anyone will be able to tell the difference but I made some subtle changes from the critique I got so far (edited into the original post) Mainly toning down the specular on the horn and adding/sharpening some of the detail in the rear so that it's not as blurred out. Also included a turnaround. Does anyone know…
Good start, did you use Substance for this? Whether you did or not it would be better to show this in marmoset or an engine as the 3d max viewport doesn't do you any favors, a lot of aliasing going on. Other than that I'd say work more towards the concept by adding whatever you see there. On the existing geometry: -Make…
Looking for Rigging specialist to modify, strip and optimize metahumans rig so we have a de-cluttered, smooth running non modular (metahuman system) rig with the same operating level. Need to also add some additional controls with helpers and blendshapes that involve NSFW work, must be comfortable with this. Required good…
Thank you guys for all your comments and crits! DanielR17 - Thank you very much! I made the road less bumpy and fixed the height of the streetlights (it was bothering me too). Maydream3d - I really did want to add a clock tower or something like it in the distance, but I'm not sure if I'll be able to get to it, so I added…
Thanks for the feedback! changed the wall textures and softened the replaster texture, and added some props emphasize more on storytelling, redid some lighting and colors. A small vfx to add floating dust, and final touches on post process, and will wrap it up!
Hi Polycount forum, I am modeling a tent. In Unreal, I want to animate the fabric, but my problem is that I don’t know how to model this shape since I’ve never made a form like this before and I also plan to add a small amount of thickness to the cloth. I’d appreciate any help with this. Will the topology I sketched in red…