Hi folks, I was just wondering if anyone had used Photoshop's 3d OBJ paint mode to paint models akin to mudbox. I have watched a couple of videos and think at the very least it could be useful for painting seams but I was interested to see if people have adapted it into their workflow and if there was any tips or practices…
Hey guys, here are two hand painted textures that I've made. It took four to five hours to paint one of them, they are tiling. I hope you like it. Critiques are welcome :D
ne1 know of the texture painting tut where they start with a darker base layer and painted lighter and lighter and it looks as if they are painting an organ or intestine or something? I thought I had it bookmarked but can't find it
Hi. I am taking part in this competition. I have chosen to look at vibrant paints. This may change at some point, but this is my initial idea. Happy Hunting!
Hey all, looking for some feedback on this hand painted axe I've been working on... It's one in a set of hand painted weapons I'm making for my portfolio. The axe is using a single 1024x1024 texture.
Mari shows you what you paint as it will appear on the target you're painting to. Basically in the case, the detail you're painting is smaller than a pixel of the layer/paint noode you're paintingtto. If you want more detail, you'll need to increase the resolution of the layer/paint node.
Car paint surfaces are mainly defined by flakes in the paint. Happy to say that the next Painter build should come with a specific car paint shader to simulate dual tone car paint with flakes :smile: