Hello everyone, welcome to the Bi-Weekly Substance Challenge 2018. How it works * Every 2 weeks a new reference will be shared to be recreated, you are also encouraged to find your own reference, as long as it still fits the topic for that bi-weekly substance, for example if we share a mud reference, you can gather you own…
Hoad & More are industry experts in creating custom and bespoke switches and sockets. Our products work seamlessly with smart lighting controls. We are in the process of developing a configurator to assist our customers in visualising the finished product as they place their orders. Alongside this we will be updating our…
Here 18 image links aren't working. All first page. I get a message 'no image found'. I just thought for a running thread progress would be at the center of your efforts. Also Im kinda getting sick of folks using wepp images in their first post so nothing shows on the preview. Good luck fixing this. You wont hear from me…
WORK The oil bugs me. It's not an easy material to simulate, but the specular map you currently use is waaay off. [ame]http://www.youtube.com/watch?v=KmTTk5TO-HE[/ame] I'm curious as to how to do the heightmap/displacement map in UDK - can I see (part of) the material nodes? The work you have is nice, especially the…
------------------------------------ UPDATE NOV 2016: IMGUR ALBUM ------------------------------------ Here's a collection of images I've shared on Technical Talk over the last years (continually updated with new images I post). They keep disappearing in old threads, so I've put them into one place, and hope they'll be of…
Hi I use pix4d to export a 3D textured mesh model in the obj format, the texture is generated in many .jpg files, which contains a 2D planar RGB image with the values for each pixel of the triangles that form the 3D Textured Mesh.…
Hello! Offer: I am looking to commission a low poly, 3d, character model Details: I am specifically looking for a stylized character model (see images). https://i.imgur.com/9ZDwOAe.png https://i.imgur.com/XPBu5ZL.gif Deadline: none Contact: Contact thru polycount. Discord, X(formerly twitter), and Email available. Final…
Agreed, it's solid. As for some first impressions I had: The Untold house looks atmospheric and seems mostly realistic, but many edges have very wide bevels and are lighter like you might do for more stylized stuff. Edge wear is real, but usually not as extreme and even as that. The big round arches over some of the doors…
First 2 images have straight vertical line border to border in a organic environments which pretty much kill all believability and to make it worse on second image armored skirt coincide with that line I think you should as yourself better questions . Most pictures are made to tell a story so whats the story when you know…
Hey all! Recently I've found out somebody has been using my own work in their portfolio. Last year I worked on a contract with a company dealing with modeling realistic sections of machinery. I ended up leaving that company a few months later, and took with me a copy of the work I did, the last thing I worked on. I ended…