This is my first time entering into a contest like this but I have been working on a splash for Diana inspired but some artwork on Artstation. I will try to update as often as possible and any kind of critiques will be greatly appreciated!!! The story I was going for behind this splash was simply what would happen if…
Hey! Will be the first contest I enter here on polycount! Looking forward to seeing what everyone comes up with :D Going to be doing the Masked Shaco skin with maybe a few re-design elements here and there. Want to keep that Eastern feel to it though. So for this project I want to challenge myself by getting the most out…
Hello! First time trying out one of these contests so this should be fun! Decided to choose one of my favourite champions from league (although I never play him... Sadly I'm not good enough). My inspiration came from a poster that I remember from my childhood when I was at my fathers flat (that and reading 2000A.D instead…
Hey guys. This is my concept art for the the art contest. This is going to be a shield that explodes after x time. Inspirations are from Sion and Ivern shields. Sort of dark star theme. Stars might be adjusted to better fit that theme. Shield will start subtle and gradually increase in opacity and saturation before climax…
Am I wrong thinking, if someone wanted to ask ai instead of people, the person would have done so? I feel like filling a forum with chathgpt generated content is just not a great idea. On the other hand AI chewing on itself, because everything it finds is its own generation will only help deteriorate it... Everything this…
Hi, your thread was in the wrong section (Counter-Strike: GO) so I moved it for you into the right one (CS:GO Weapon Finish Contest). However your thread title isn't following the rules correctly, and you might have missed some other competition details. You should probably re-read the rules, located in the thread CS:GO…
Thanks Inside. Let me follow up on that with everything else I've just released: The Solus Project Learn Unreal Engine 4 by using the content from Solus, and the things I've learned from working in UE4 for a year, and having worked on three commercial UE4 projects so far. Solus Overview - Part 1 to 3…
I don't know how much of a market there is for it but I'd love to see some more stuff for hand painted/diffuse textures like what Tyson Murphy did. His video is great but lately I've been seeing quite a few people use ZBrush to create high resolution models and then bake the AO, cavity, and sometimes color into a diffuse…
Well, Verm touched on this point earlier. It really doesn't technically speaking (afaik) do anything completely new. However, its clearly far better than other handheld devices in terms of design. It would appear to be groundbreaking in that respect. It's not uncommon for companies that release new product to lay claim to…
I am actually liking the multiplayer a lot. I have so far been owning with every weapon each map has to offer. Usually its nothing but rails for me there are too many people online to shoot at. I've been falling for the nail gun seeing as people seem to have a hard time maneuvering around the shots it fires. the shotgun is…