My name is Josh Garcia, I'm a full-time remote artist with 7 years experience in game industry. I have experience in AAA videogame projects working for companies like Pyro Studios or Kron Games Studio. I have contributed too with art outsourcing for many other videogame companies. Main skills: - Low/High poly modeling - UV…
We are an independent studio located out of Seattle, WA, looking for a low poly environmental 3D artist for our upcoming sci-fi RTS game. We have a total of 10 maps that need to be done and the contract should last between 2-4 months. Skills Desired: -Ability to conceptualized an environment without much/any concept art…
We are seeking a 3d artist to build a floating head in the style of Dr Kawashima in Brain Training based from photos from a person. While the project this is required for is a prototype and might never see the (public) light of day it is paid work and we will be needing to work with the artist to agree on a price for the…
Hi there. I'm Jason Evangelista, a 3D Environment Artist. My 4 years of professional experience have provided me with the necessary skills I need. In my last position as Senior 3D Modelling Artist, I was responsible in producing high quality assets for environments and props and maintaining the database for our assets for…
Hi everyone ! I am Alex 3D game artist. I can model Character, props, environment as you need. low, Middle, or High resolution. I am an experienced artist on mobile development and PC. Released game : Ragged Edge [ame]www.youtube.com/watch?v=b8kdRWSDX0s[/ame] I am currently available for remotely works. Main softwares used…
With 8 years experience in the game industry, I specialize in creating stylized real-time 3D characters. I'm passionate about creating high quality art and visual storytelling. My aptitudes include self-direction, clear communications, and strong organizational skills. I'm interested in building long-term working…
Hi My name is David Monteiro and i am senior 3D Senior with focus on rigging, facial setups (also mocap compatible / Blendshapes or joint based) and 3D animation I mainly work with Maya Below please see showreels https://youtu.be/RsG0-sEqtos https://youtu.be/YF2MCuyTKu0 Dont hesitate to contact me in case you have…
Visionary VR is seeking a highly experienced rigging artist familiar with bipedal rigging, Mixamo standards, facial rigging and Unity integration. Must, must, must be able to rig for Unity and show examples of Unity-compatible rigs created in the past. Ideally you are located in or near Los Angeles, CA and can work from…
Hi, We are looking for a (3dsmax or Maya) UE4 Car modeller able to optimize hi-res cars to real-time. Required: - proficient in 3dsmax and able to optimize for real-time (low poly/normal maps). - proficient in UE4 especially in shaders/texturing (substance painter/designer is a plus). - able to communicate in English or…
Hi, I'm a 3D character artist with experience creating optimized high quality models for games. I'm experienced working with Marvelous Designer for clothing simulation, Unity and Unreal Engine I have 8 years experience in total working in games, working in house and remotely, with projects that range from mobile to…