I grew up playing way too many video games, watching way too many horror movies, building way too many things out of Legos, and spending way too much time drawing/creating my own comic book characters because I was inspired AF by Marvel collectors cards and comic books. I wasn't necessarily any good at drawing, but I loved…
As I believe others have said, today's level designers seem to usually fall into creating basic blockouts/greyboxes that are more focused on the actual gameplay over visual aesthetic. These blockouts are then passed off to the art team whose job is to basically create replacement models/beautify out the scenes without…
**deep breath** The common misconception people have of libertarians is they think we want to abolish the military. I have no problem with having the strongest military in the world. There is just a difference between the word "strongest" and over doing it with an Empire. I really don't think we need bases in other…
I spent a few years making pixel art for a couple of publishers, when I was paying my way through my teaching course. Quality 2D art is not easy! The lack of 3D underlying structure and the limited resolution and palette makes it very challenging, as anyone from the LPC threads will attest! I found that apparently "simple"…
ok well this could be a multitude of things. Firstly do you have a control image straight out of maya's renderer. Essentially, by rendering out all of these passes and putting them back together you should, in theory if you do it correctly end up with the same image that the renderer produces straight out of the box, so…
What modeling application do you use? Any 3d app available. Prefer Cinema 4D or 3ds Max What pluses and minuses does it have? Price Why would you suggest it for a beginner? Cinema 4D is very easy to learn and the user interface is completely customizable and easy. How easy it is for a beginner to learn? Does it have a big…
@ZacD Yeah,I don't like the lighting either.To better understand what I'm aiming for,this is the concept I'm LOOSELY work after: (the rights of the image belongs to it's creator, Ken Li).As you can see the main light in the concept comes from the front of the camera,that's what I'm trying to replicate,also the fog and…
I found a way, when reading 'edit poly' mod docs but it's not documented for editable_poly: basically replaced #bridge for #bridgeBorder, and for baseobjects, for numbers: 22 and 23 that I got using GetCommandMode() : MacroScript EPoly_BridgeenabledIn:#("max", "viz") --polycountButtonText:"Bridge"Category:"Editable Polygon…
So i made a little step by step list to follow and for anyone else around me. Photoshop 01. Make sure your photoshop is in english, and that means its installed as an english version. It does not matter if you just change the language setting. 02. Make sure photoshop has admin rights to launch 03. Make sure photoshop is…
Yep, but you probably need to do it through maxscript with simple IF THEN ELSE statement. IF the viewport isn't in perspective, THEN change it to Pers, ELSE change it to Ortho. Then each time you call the script it will switch. I covered a 3 state toggle in the maxscript write up I did a while back. It covers something…