I think I know who the streamer is, and he has done this for many many years. He can also take all the time in the world to create and do exactly what he wants. However, using alphas CAN be 'cheating' but it can also not be. it is down to how you use it and what you do with them. There's plenty of cloth fold alphas as an…
Here is a picture for better visualization. What do you guys think is best? Tiling it or just forming these features out in normal map on my UV then creating the textures in Quixel?
I stumbled upon a material by Matthew Taylor which has this interesting curly flaking and I tried to discover how did he do it using the picture of his graph but I failed. Now Matthew promised that he will do a breakdown of this material but I'm guessing that he did not have time to do it. If anyone has any Idea how to do…
Hey guys, wrote up a guide for doing point light maps in Modo. Was going to post it to polycount as part of a thread like my hair tutorial, but did it all on steam and decided to just link it here instead. http://steamcommunity.com/sharedfiles/filedetails/?id=245880776 Take a look and let me know if you've got any feedback…
Hello all. I'm using GameMaker Studio Professional to program games. I have about 5 in progress, and I just need art for them. That's the only thing holding me back from release. It wouldn't take any time at all to plug the art in. 2 of the games are finished-ish, very basically the 5 games are this: Crystal Collect - a…
Hi everyone, I made a simple menu using BP Widgets. It seems to work fine in the viewport when I click play, but when i launch the game, it always crashes when I click on any button that load a level. Here's the crash I get: http://puu.sh/eFKwx/febd5aa3fa.png I only have a start button and a quit button, and I start the…
Hi there, Project: I am an AR developer. I have been working on an AR strategy card game. This is not a traditional 'card game' as the cards are actually standard playing cards and they are used to place buildings and units into the game world. I have a working demo of the project at the link below. I have a rough idea of…