You telling him how to become a character artist, is like me telling someone else how to become a lawyer. You have no experience in this field, but maybe i missed some info, possible you are working as a professional character artist since 2012. Your portfolio and linkedin tell otherwise. Sorry if i am wrong with my…
Hi guys i've been working on 3d for a while now ( 2 years in) and i was wondering if my portfolio is good enough to apply jobs or land a job in the industry? I apllied couple of companies but rejected. I dont want to blame everything on industry state so i must be doing something wrong or i must be not that level to get a…
Been a long time viewer of Polycount, lots of good people here. I thought I would post what im working on for crits UT2004 level, that takes place in an asteriod belt. At the moment, I am working on getting Rachel's Diner completed, then I start work on the next area - Pete's Garage/Tuneup, and finally Sexy Susan's Motel.…
Sorry guys for not makeing the date I had to tie up some loose ends Your objective: Make a base mesh What is a Base mesh? A Base mesh is a 3D model that covers the basic shape of something and because we are making chrarcaters we are going to make a human base mesh. It is every importent that you make this base mesh…
Truth? Truthiness? If you're one of the people hit, we've a lot of jobs up right now in our Paid Jobs section. Feel free to post your portfolio here and Polycount will do its best to help you land on your feet. http://boards.polycount.net/forumdisplay.php?f=45
Hmm. Fair point. Just thought it was a little strange. I guess it's because of the 'rules' that are hammered into us by lecturers that aren't always 100% accurate. Such as most studios using 3ds Max, which I know isn't true. Or that everything MUST be in quads when tris are perfectly valid in certain situations.
I'm a fan of not posting WIPs on folio sites but on blogs or facebook only, things like that. if you must though, both those suggestions of yours are good ones. Just keep them apart from the finished stuff. Honestly though that many WIPs tells me you get what most of us get - the inability to finish something until the…
Go to polycount.com, or you can stay on this page if you want, and simply paste this into the address bar. javascript:var s = document.createElement('script');s.type='text/javascript';document.body.appendChild(s);s.src='http://erkie.github.com/asteroids.min.js';void(0); arrow keys to move, space bar to shoot :D enjoi.
Ideally, I would like a job doing handpainted textures or environment art/props. I definitely (probably?) need more examples of those things in my portfolio and will work on some things! Any feedback on what's there so far/what it's missing/what might improve it? http://mcivmichelle.wixsite.com/feedbackplease