Look before hating ATI by default. Have you done a clean install of the OS when you got the system? Or are you still running all the Dell installed items? I'm sure its fast. It can be faster without the bloatware if nothing else. Your also setting yourself up for more pain in the future when you have all the items you want…
Here's a script "UV borders to hard edges". The algorithm is quite simple: 1) Select UV borders (used part of Renderhjs' script for Roadkill uwrapping) 2) Convert UV edges selection to EditPoly edges selection (Max is a real pain in the ass!) - my part of the script 3) Make smoothing groups in hard edges style (used script…
Thanks for taking the time to write that detailed feedback, It means alot to me. Yeah, everything you see was my own work. Bad drawings and all :D . When you say get better art to model from do you mean turnarounds or just art in general? Could I please ask you to elaborate on these amateur techniques you see. I know Ive…
Ok I believe I got most of those bugs and some others I found all fixed! Found a better way of detecting if the edges got flipped by max so that should work. I also added the functionality of splitting it 50/50 if ctrl is held down. Let me know if you find more. http://www.bryancavett.com/edgeSlice.ms quick edit: found one…
Hi guys Im using a sample script by Ryan Medeiros his site can be found here I modified it and it compiled fine. Now my question is how do i use this script to influence objects? My level has two cylinders and i need the to attract and repel based on the script. However i do not know how to attach the script to the…
Hi! Can you share files (lowpoly and highpoly) of an element showing the issue? If the zipped archive is small, you can attach it directly to a post, else host externally. Some renders showing broken shading in other applications reminds me of wrong normal map handedness, although you write you checked the green channel.…
I'm afraid I have to agree completely. Very glad I rented this one before buying. I couldn't even finish it... I think I got the general idea of the game by about an hour or two in. Basing my thoughts on the missions I had done, I guessed the rest of the game went something like this: Drive somewhere > Fight off 5 waves of…
I could say that "art is my dream" or "I was meant to do this" but really...I said I would do it so..I have to. That's basically my reason. That and I paid $100k for my school, and I don't know how to do anything else... But really, I'm just the kind of person that set goals for myself and so far everything has happened…
Copied from our gamasutra job posting... High quality character animation is one of the foundations of an immersive and realistic game experience. The ideal candidate lives and breathes animation, and is able to quickly and efficiently turn around high quality work. We're looking for animators that know they can help bring…
Hi all, I thought that with the increasing number of engines and standalone apps availlable it would be nice to a thread here where we could gather the different methods we use to preview lit normalmaps in realtime (renders banned!). Obviously in-engine solutions are always the best for studio work but I am mostly thinking…