I grew up with Max and it'd have no problem creating clean straight UV's, the relax tool was great for that too, but I can't figure out how to do it quickly in Maya. This is what I'm getting and don't want: http://prntscr.com/9021w2 Help as soon as possible would be great as I'm on a strict deadline. Thanks! <3
It's very important especially for detailing and sculpting with precision. The workflow is also more relaxed in my opinion like when you make ornaments. Nowadays thankfully Wacom is not the only brand on the market anymore, there are many companies like huion that offers great quality tablet at a reasonable price.
Been at Oculus for almost 2 weeks now... It is the best job I have every had. The coolest people in the most relaxed friendly environment. We are looking for super experienced artists and engineers across the board. PM me if you are interested in Oculus, and specifically, virtual reality. :)
Thanks for all the input, It relaxes me a bit. I do have a portfolio but I dont have one online unfiortunately but I will be adding, and have new art to add to my sketchbook rugularly. How would I go about pitching one of my ideas?
Avanthera Thanks for your input. Good things to think about and keep in mind. I may as well just finish this one since I started it, rather than kinda just stopping. At least I'm not really stressing out about this one, it's just kinda relaxing.
Guys, relax. He's proud to have worked on to major releases that are out at the same time. I'd be wanting to show that off a bit too. It's pretty cool to be able to say that right now. You guys may not appreciate that fact, but the gaming community obviously finds it pretty cool.
Relax about the format guys, i know it now allright? I know normal mapping and its used on some of the assets but as i said i still didnt get hold of texturing very well and i like to improve it with some help of some of you guys.
Took a small time off the project due to some school work/relaxed a bit. But I added the big rocks to the Unreal scene. everything else is still blockout/default stuff. All the rocks should be done soon since only the medium and smaller ones are left :)
Wendy de Boer Thank you so much for such a detailed analysis of anatomy! Amazing! I also found a serious problem in the arrangement of the muscles in the back and chest (Rexxar seems to be too thick and relaxed because of the incorrect rib cage arrangement & exaggerated pectoral and trapezius muscles)
My suggestion would be just to not give a shit. It seems like a pretty easy job where the boss really doesnt care what type of work you put out, so wear your belt, apologize when you do something wrong and just relax