I'm sorry I missed this discussion when it was started a decade ago, and I'm sorry that the links above are broken, but I'll add my comments now for the record. I published a paper about pie menus in the proceedings of 1988 ACM SIGCHI conference called “An Empirical Comparison of Pie vs. Linear Menus”, in which we measured…
i played a few levels. fun. don't think i'll have the time to really make many levels. My personal favorites are the 'automatic mario' levels. Like Rube Goldberg machines. Wonder if anyone will manage to make anything as complex as this: [ame] https://www.youtube.com/watch?v=9okEGkyoDtU[/ame]
Hey! I wanted to share my progress on a bedroom I'm currently making in Unreal 4. It's heavily inspired by the game Life is Strange and is my first project in Unreal 4 to get to know the engine a little better. Currently trying to get the lighting and 'mood' right before I continue making more props. I also included a…
This is a list of the limits of the program: https://prnt.sc/gj3kt9 I don't underestand what is "six UV texture patches pre object", can someone enlighten me on this? And also "five objects at once" does it mean five .obj files at once? Thank you
Very cool - goes to show that "stylized" does not mean "non photorealistic" (as Pixar demonstrated time and time again). Many of the shots looked stunning ... and ironically enough the briefly shown cartoony environment was kind of awful :) With the attention that this will bring I hope the guy will quickly remove the…