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Re: Diablo 3
Reply by
slipsius
·
Jun 2012
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General Discussion
ZacD, Those notes you posted are for a patch later in the month. Todays patch is 1.02b. Not 1.03
12 results
Re: WIP - Space Jockey Alien
Reply by
Lucas Annunziata
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Feb 2012
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3D Art Showcase & Critiques
@ZacD As far as Giger's painting go, these phallic shapes are pretty subtle in comparison to most. :D
Re: Official handplane support thread - Now freeware!!
Reply by
synergy11
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Aug 2013
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Home
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Technical Talk
Oh that's amazing. I assumed it wasn't due to it not being listed on the website. Thank you ZacD.
2 results
Re: [WIP] The Evil one
Reply by
brandoom
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Jan 2010
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3D Art Showcase & Critiques
I agree with ZacD to some extent. I think the difference between the arms is too extreme.
Re: RTTassist - 3dsmax toolset for RTT automation.
Reply by
SpeCter
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Jul 2011
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Technical Talk
@ZacD: Take a look at this ;) [ame]http://www.youtube.com/watch?v=uv1i6SuUkec&hd=1[/ame]
3 results
Re: Left 4 Dead Workshop Entrance: "New Kids"
Reply by
audi100
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Jan 2013
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3D Art Showcase & Critiques
Thx ZacD adjusted the head. Also cleaned up some things and started detailing the jacket.
Re: ArenaNet - Intership Environment
Reply by
Jessica Dinh
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Sep 2011
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3D Art Showcase & Critiques
i agree with zacd about the grass and plants, but otherwise i really love your textures!!
2 results
Re: Normal map banding with specific lossless formats
Reply by
ArasTM
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Jun 2017
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Technical Talk
@ZacD I really thought that UE4 supports 16bit normals, damn. Thanks for your help!
2 results
Re: 3D Generalist Art Test: I'm confused on shading and rendering requirement (Maya)
Reply by
ZerkerJ
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Apr 2017
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Technical Talk
Ah okay, that last comment actually clears things up quite a bit. Thanks ZacD!
Re: Simple Material Question
Reply by
innervision961
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Jul 2015
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Unreal Engine
Thanks ZacD, so as long as my model consists of different elements will there be no need for UV mapping?
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