Howdy PC, I have a small problem with Zbrush 4r8 P2 that I don't know how I didn't realise of until now, so maybe you can help. In Zbrush I can move or scale a subtool and the local symmetry adapts to those changes without any problem, but when I try to rotate it the local orientation of the subtool doesn't change and so…
You'd get deep into the rabbithole with this approach, with each item you handle there will be multiple exceptions and different behaviors. Here, I made a barebones undo items collector - it will popup a rollout pre-filled with the contents of undo history listbox. Feel free to use that as a starting point, add a timer to…
Local economic growth is the way out... you could even have a sound economy with fiat money. Just letting people control the demand and supply of their local currencies thats how good and fair economies are established.
I think actual life drawing from the human figure may be your best bet. You may be able to find some open drawing classes at your local community college or a local art studio.
I see, I had misunderstood you. - - - - - If the key light is white, shouldn't the bulk of the sphere be more red, like its local colour (I assume that's what the original picture is indicating, the shapes and local colours)?
I can view as a still image locally and it looks fine, no wobblyness, it's only when I convert it to a video and add metadata and upload it that the problem appears( mp4 looks fine locally) here is a still image before any processing. DEO VR can read this properly as is
It works if you cap it first. Edit: So what i thought was actually true. Once you collapse vertices the original center of the circle is lost. The center calculated from all vertices at least. How do you construct a cicle without knowing the correct centerpoint? Some testing code: ( --If there is anything selected? local…
In answer to #1, I think this is what you're after : Select the faces you want to scale. Hold Shift+Right click and select "transform component" from the marking menu that appears. Click any scale cube from the manipulator (Gizmo) that appears. This sets it to local scale mode rather than local move. For a uniform local…
@lachtan interesting on this no local maps , other than time and memory. I thought the local maps where to help with memory ??? what are the benefits to not having a local information if you already have to call up diffuse spec ect .. damn this game is crazy hype.... I have to say if any of you pick this up hopefully you…