nice, i'd suggest to add: * "SinCos(a)" because generating cos and sine of the same input is faster than individuals. And typically you want both for stuff like rotation * "Step(a,b)" allows compares ( a <= b ? 1 : 0) which is really useful. * "Sign(a)" returns -1,0,+1 depending on sign frac = fractional part of a number…
We're hiring (again)! There are many Hybrid/On-site Art positions that we're interested in finding, please see Sperasoft's website in the Careers section for the full information and qualifications (https://apply.workable.com/sperasoft/). Some examples below: VFX Artist - Warsaw / Belgrade Lighting Artist (Senior) - Warsaw…
I'm building this surface in Blender and want the face division here to be more natural and reasonable. Could you tell me if my current topology is correct? Are there any better ways to split the faces? I can't share the full model since the product is still in progress. I’ve tried many solutions on my own but haven’t…
i think the b cone would be best. cone a needs plenty of smoothing groups the look smoothed without over-smooth the cone end. something like face a smoothes with b, face b with c and a, c with d and b. uv space uses the same vertices as the normal mesh and 2 vertices more for the seam. in cone b you can smooth all group 1…
Hello everyone!! I’m starting a new project. This time I’m going to work on a realistic organic prop. And to do that, I’ve decided to make a backpack. To be more specific, I’ve chosen this concept, which is from Far Cry 6. With this project, I want to improve my organic modelling skills. I hope you like it!!
Hey all ! :) Was cleaning up some code on my 2017-2018 codebase and stumbled upon this old piece of work that i did for PolygonFlow's first iteration last year; a basic licensing function that worked with Gumroad license keys. urllib2 def gumroadLicenseChecker(license_key, user_email, check="true", productID="ItBYu"):…
https://www.youtube.com/watch?v=WE3_pqw-KNU&t=2s Hi everyone, I’ve been working on Hairflow, a specialized 2D tool designed to bridge the gap between sculpting high-fidelity hair and the tedious process of creating hair card textures for real-time engines. The philosophy is simple: Groom in 2D on a flat canvas, and bake…
Hello ! :) I'm trying to get the Camera's name of an active View ( like "persp" or "Camera5" ). string $activeView = `getPanel -withFocus`; string $camName = `modelPanel -q -cam $activeView`; print $camName; So far, it works well. But I would like to detect if the focused panel have a working camera, and if not, get the…