Anyone see the Trials news? Pretty cool concept, two games in the same universe but with totally different styles. The console game is clean scifi, where the mobile game is more mad max style. "One future, two trials" [ame="http://www.youtube.com/watch?v=dIq4oip5CAk&list=SPyVrevQaORnL62SYC9Pk5iY2IWn5I6FsF&index=43"]Trials…
Just sold 43 million of a game. Feels good man. And my console sold about 18 million... So apparently my game is so good that people buy my game multiple times for their console. Or it's because of my sinister "death"-feature. You die in the game, your disc stops working! (I made this last part up :( )
looks good for the most part.. the first kick with the chick is a little to quick, you cant really tell what kind of kick its supposed to be. also at the end of that kick (0:43 second mark.) she has to much hip movement. the kneeing to what looks like might be the head or the ribs looks a little stiff. just my 2 cents.
Yo, homepersons! I'm an environment artist on Disney Infinity's Toybox mode. Glad you like the game so far! :) If you're curious, me and 2 other guys worked on most of the stuff in the announce trailer after the 1:43 timestamp (and much, much more). Never a dull moment when you're juggling toy-styled assets for 20+…
That says more about ModDB than it does about modding. Going to the PC section of mods on ModDB gave me the number 8,849 (4691 released) of the entire collection of entries on the site, filtering them down to skyrim gave me 43. Going to steam workshop and looking at just skyrim mods it lists 8,735 entries! Portal 2's…
bp 3, [ame]http://www.youtube.com/watch?v=XCK_-bi7sJo&feature=PlayList&p=5F26C9FDB5E096CF&playnext=1&playnext_from=PL&index=43[/ame] this is the "tute" i mentioned at 4:20 where he freezes then goes to layer and saves the layer as a psd to get the screen cap, i've got nothing in my layers and it wont let me add any. not…
99% Invisible episode 43: The accidental music of Imperfect Escalators glad I'm not the only one who noticed the DC Metro escalators sounded like freeform Jazz saxaphone. I also noticed the Boston T-Line occasionally busts out into some Jazz saxaphone now and then. If you ever see a guy busting out on an invisible…
Yeah, 3 colors and looks mainly blue with gradients of pink, purple, and green. You should check out this tutorial. http://www.game-artist.net/forums/spotlight-articles/43-tutorial-introduction-normal-mapping.html Best beginners tutorial on normal mapping in my opinion. I'm not a big fan of the model as is anyways, making…
I can't seem to load another mesh in without it being assigned to textures of a mesh I previously imported. In the material settings theres nothing assigned yet old textures show up on my mesh. I tried created a new material then deleting the old one. Not sure if this came up on here, I just don't want to dig through 43…
I like it, but I feel like you should take out the Star Wars forest environment, it's just not up to par with the rest of them. Other than that, really nice work! :) EDIT: Regarding the forest I mean you got obvious texture stretching at 0:43 on the right side, overall it looks poor and probably could've been executed…