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Re: z-brush or z-brush?
Reply by
Daz
·
Aug 2005
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Technical Talk
I lived in Britain for 29 years and never heard anyone say that either.
2 results
Revenge of the Desktops - August 2008
Topic by
Pedro Amorim
·
Aug 2008
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Home
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General Discussion
Im using this wallaper: http://www.good-walls.com/2008/07/29/conquer-the-world-wallpaper/
NOOOOOOOOOOOOOOOO (MS Courier defunct)
Topic by
ZacD
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Apr 2010
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General Discussion
http://www.engadget.com/2010/04/29/microsoft-confirms-kills-courier-in-one-fell-swoop/
3 results
Re: Next gen techniques, best practice, PS4, Xbox 420, Nintendo
Reply by
littleclaude
·
Feb 2013
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Technical Talk
Also http://www.unrealengine.com/files/misc/The_Technology_Behind_the_Elemental_Demo_16x9_%282%29.pdf
Re: Blank Normal Maps
Reply by
Goat Justice
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Nov 2012
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Technical Talk
http://wiki.polycount.com/NormalMap?highlight=%28%5CbCategoryTexturing%5Cb%29#Sloped_Extrusions
2 results
Re: Polycount Minecraft Server
Reply by
JohnnySix
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Sep 2011
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I got no minecraft at all. :( It keeps stopping the update @ 29% :thumbdown:
2 results
Re: Substance painter 40% off on steam, worth it?
Reply by
Scizz
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Jun 2015
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Deal is over. Managed to scoop up Designer with 29 minutes left.
Re: 3Daily - David Dionne
Reply by
daviddionne
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Jan 2017
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3Daily 2017
Worked on the 26th and 27th so.. - Day 28 & 29 Katana's Mask
Re: Normal Map issues in UDK
Reply by
ibarter
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Apr 2011
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Unreal Engine
Maybe this will help: http://wiki.polycount.com/NormalMap?highlight=%28\bCategoryTexturing\b%29#Mirroring
Re: Modular Building Design Workflow?
Reply by
passerby
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Apr 2012
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Technical Talk
http://wiki.polycount.com/CategoryEnvironmentModularity http://wiki.polycount.com/ModularMountAndBlade?highlight=%28%5CbCategoryEnvironmentModeling%5Cb%29
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